Merge pull request #115 from Excello-Recherche-Education/show-hide

Cleaning new setter/getter path for variables in Godot 4.5
This commit is contained in:
Adrien Ufferte
2025-11-21 14:33:16 +01:00
committed by GitHub
31 changed files with 106 additions and 107 deletions
+1 -1
View File
@@ -78,7 +78,7 @@ func create_path(start_point: Vector2, end_point: Vector2) -> void:
func _on_traveling_timer_timeout() -> void:
rocket.visible = false
rocket.hide()
explosion_timer.start()
blast_audio_player.play()
for particles: GPUParticles2D in explosion_particles.get_children():