diff --git a/resources/gardens/garden.gd b/resources/gardens/garden.gd index 466e5da9..5d56134d 100644 --- a/resources/gardens/garden.gd +++ b/resources/gardens/garden.gd @@ -78,14 +78,14 @@ func update_flowers() -> void: func set_lesson_buttons(p_lesson_buttons: Array[GardenLayout.GardenLayoutLessonButton]) -> void: for lesson_button_control: LessonButton in lesson_button_controls: - lesson_button_control.visible = false + lesson_button_control.hide() for index: int in range(p_lesson_buttons.size()): if index >= lesson_button_controls.size(): break var lesson_button: GardenLayout.GardenLayoutLessonButton = p_lesson_buttons[index] var lesson_button_control: LessonButton = lesson_button_controls[index] lesson_button_control.position = Vector2(lesson_button.position) - lesson_button_control.visible = true + lesson_button_control.show() lesson_button_control.pivot_offset = lesson_button_control.size / 2 diff --git a/sources/gardens/gardens.gd b/sources/gardens/gardens.gd index 402f3d1b..2584d990 100644 --- a/sources/gardens/gardens.gd +++ b/sources/gardens/gardens.gd @@ -125,7 +125,7 @@ func _ready() -> void: for index: int in range(garden_control.lesson_button_controls.size()): var button: LessonButton = garden_control.lesson_button_controls[index] if not lesson_ind in lessons: - button.disabled = true + button.set_disabled(true) continue # Adds the max progression of the look and learn @@ -137,13 +137,13 @@ func _ready() -> void: garden_control.current_progression += 1.0 StudentProgression.Status.Completed: garden_control.current_progression += 2.0 - button.disabled = false + button.set_disabled(false) else: - button.disabled = true + button.set_disabled(true) # If we just unlocked the new lesson, leave the button disabled if new_lesson_unlocked and lesson_ind == max_unlocked_lesson: - button.disabled = true + button.set_disabled(true) # Remove the completion if the look and learn was just completed for the first time if is_look_and_learn_completed and is_first_clear: @@ -359,7 +359,7 @@ func _ready() -> void: # Enable the next lesson button if new_lesson_button: - new_lesson_button.disabled = false + new_lesson_button.set_disabled(false) #endregion @@ -448,18 +448,18 @@ func _open_minigames_layout(button: LessonButton, lesson_ind: int) -> void: _fill_minigame_choice(minigame_layout_3, exercises[2], lesson_unlocks["games"][2] as StudentProgression.Status, 2) # Animations - minigame_selection.visible = true - back_button.visible = false - kalulu_button.visible = false - line_particles.visible = false + minigame_selection.show() + back_button.hide() + kalulu_button.hide() + line_particles.hide() minigame_background.size = 300.0 * Vector2.ONE minigame_background.global_position = current_button_global_position - minigame_background.visible = true + minigame_background.show() minigame_background_center.size = 300.0 * Vector2.ONE minigame_background_center.global_position = current_button_global_position - minigame_background_center.visible = true + minigame_background_center.show() var tween: Tween = create_tween().set_parallel(true).set_ease(Tween.EASE_OUT).set_trans(Tween.TRANS_BACK) tween.tween_property(minigame_background_center, "scale", (1800.0 / 300.0) * Vector2.ONE, 0.25) @@ -476,7 +476,7 @@ func _handle_lesson_button(lesson: int, status: StudentProgression.Status, color lesson_button.text = lessons[lesson][0].grapheme lesson_button.completed_color = color - lesson_button.disabled = status == StudentProgression.Status.Locked + lesson_button.set_disabled(status == StudentProgression.Status.Locked) lesson_button.completed = status == StudentProgression.Status.Completed lesson_button_particles.emitting = status == StudentProgression.Status.Unlocked @@ -529,12 +529,12 @@ func _close_minigames_layout() -> void: if current_button: current_button.show_placeholder(false) - minigame_selection.visible = false - minigame_background.visible = false - minigame_background_center.visible = false - back_button.visible = true - kalulu_button.visible = true - line_particles.visible = true + minigame_selection.hide() + minigame_background.hide() + minigame_background_center.hide() + back_button.show() + kalulu_button.show() + line_particles.show() for button: LessonButton in current_garden.lesson_button_controls: button.mouse_filter = Control.MOUSE_FILTER_STOP @@ -616,12 +616,12 @@ func set_up_path() -> void: func _lock() -> void: is_locked = true - lock.visible = true + lock.show() func _unlock() -> void: is_locked = false - lock.visible = false + lock.hide() func _get_current_lesson_button(lesson: int) -> LessonButton: diff --git a/sources/language_tool/fish_word_list.gd b/sources/language_tool/fish_word_list.gd index 3898c2c2..f4823ba6 100644 --- a/sources/language_tool/fish_word_list.gd +++ b/sources/language_tool/fish_word_list.gd @@ -60,7 +60,7 @@ func _on_list_title_back_pressed() -> void: func _on_list_title_new_search(new_text: String) -> void: for element: FishWordListElement in elements_container.get_children(): - element.visible = element.word.begins_with(new_text) + element.set_visible(element.word.begins_with(new_text)) func _on_list_title_save_pressed() -> void: diff --git a/sources/language_tool/gp_list.gd b/sources/language_tool/gp_list.gd index 9933996c..2be04b4a 100644 --- a/sources/language_tool/gp_list.gd +++ b/sources/language_tool/gp_list.gd @@ -111,7 +111,7 @@ func _on_list_title_back_pressed() -> void: func _on_list_title_new_search(new_text: String) -> void: for element: GPListElement in elements_container.get_children(): - element.visible = element.grapheme.begins_with(new_text) + element.set_visible(element.grapheme.begins_with(new_text)) func _on_list_title_save_pressed() -> void: diff --git a/sources/language_tool/lesson_exercises_container.gd b/sources/language_tool/lesson_exercises_container.gd index 7b322996..3ba8cb1b 100644 --- a/sources/language_tool/lesson_exercises_container.gd +++ b/sources/language_tool/lesson_exercises_container.gd @@ -62,19 +62,19 @@ func _set_lesson_number(value: int) -> void: number_of_words.text = str(words_in_lesson.size()) number_of_sentences.text = str(sentences_in_lesson.size()) - ok_texture.visible = true + ok_texture.show() func _on_exercise_button_1_item_selected(_index: int) -> void: - ok_texture.visible = false + ok_texture.hide() func _on_exercise_button_2_item_selected(_index: int) -> void: - ok_texture.visible = false + ok_texture.hide() func _on_exercise_button_3_item_selected(_index: int) -> void: - ok_texture.visible = false + ok_texture.hide() func _on_save_button_pressed() -> void: @@ -93,4 +93,4 @@ func _on_save_button_pressed() -> void: else: Database.db.update_rows("LessonsExercises", "LessonID=" + str(lesson_id), lesson_dict) - ok_texture.visible = true + ok_texture.show() diff --git a/sources/language_tool/list_title.gd b/sources/language_tool/list_title.gd index 275da387..e99e006e 100644 --- a/sources/language_tool/list_title.gd +++ b/sources/language_tool/list_title.gd @@ -64,4 +64,4 @@ func _on_match_to_file_selected(_custom_action: String) -> void: func _process(_delta: float) -> void: if my_button: - my_button.disabled = file_dialog.get_ok_button().disabled + my_button.set_disabled(file_dialog.get_ok_button().is_disabled()) diff --git a/sources/language_tool/sentence_list.gd b/sources/language_tool/sentence_list.gd index 123cb9a3..a4b15715 100644 --- a/sources/language_tool/sentence_list.gd +++ b/sources/language_tool/sentence_list.gd @@ -35,7 +35,7 @@ func _on_list_title_new_search(new_text: String) -> void: if word.begins_with(new_text): found = true break - element.visible = found + element.set_visible(found) func _ready() -> void: diff --git a/sources/language_tool/tracing_builder.gd b/sources/language_tool/tracing_builder.gd index c20effdb..5f2c262c 100644 --- a/sources/language_tool/tracing_builder.gd +++ b/sources/language_tool/tracing_builder.gd @@ -51,7 +51,7 @@ func _next_letter() -> void: _load_segments(upper_container, upper_path(letters[current_letter])) letter_picker.selected = current_letter - save_ok.visible = true + save_ok.show() func _load_segments(segment_container: SegmentContainer, path: String) -> void: @@ -113,7 +113,7 @@ func _on_save_button_pressed() -> void: _save_segments(lower_container.segments_container.get_children() as Array[SegmentBuild], lower_path(letters[current_letter])) _save_segments(upper_container.segments_container.get_children() as Array[SegmentBuild], upper_path(letters[current_letter])) - save_ok.visible = true + save_ok.show() func _on_back_button_pressed() -> void: @@ -131,8 +131,8 @@ func _on_copy_from_id_pressed(index: int) -> void: func _on_lower_container_changed() -> void: - save_ok.visible = false + save_ok.hide() func _on_upper_container_changed() -> void: - save_ok.visible = false + save_ok.hide() diff --git a/sources/language_tool/video_gp_description.gd b/sources/language_tool/video_gp_description.gd index 29d86d34..f0604b8e 100644 --- a/sources/language_tool/video_gp_description.gd +++ b/sources/language_tool/video_gp_description.gd @@ -24,7 +24,7 @@ func _video_file_selected(file_path: String) -> void: func set_video_preview(video_path: String) -> void: video_player.stream = load(video_path) - video_player.visible = true + video_player.show() func set_gp(p_gp: Dictionary) -> void: @@ -45,7 +45,7 @@ func _on_video_upload_button_pressed() -> void: func _on_button_pressed() -> void: video_player.stream = null - video_player.visible = false + video_player.hide() var current_file: String = Database.get_gp_look_and_learn_video_path(gp) if FileAccess.file_exists(current_file): DirAccess.remove_absolute(current_file) diff --git a/sources/language_tool/word_list.gd b/sources/language_tool/word_list.gd index 0dcdccf1..6da750dd 100644 --- a/sources/language_tool/word_list.gd +++ b/sources/language_tool/word_list.gd @@ -141,7 +141,7 @@ func _on_element_new_gp_asked(ind: int, element: WordListElement) -> void: func set_in_new_gp_mode(p_in_new_gp_mode: bool) -> void: in_new_gp_mode = p_in_new_gp_mode - new_gp_layer.visible = in_new_gp_mode + new_gp_layer.set_visible(in_new_gp_mode) func _on_gp_list_element_validated() -> void: @@ -208,7 +208,7 @@ func _on_list_title_back_pressed() -> void: func _on_list_title_new_search(new_text: String) -> void: for element: WordListElement in elements_container.get_children(): - element.visible = element.word.begins_with(new_text) + element.set_visible(element.word.begins_with(new_text)) func _on_list_title_save_pressed() -> void: diff --git a/sources/language_tool/word_list_element.gd b/sources/language_tool/word_list_element.gd index c066857e..28018967 100644 --- a/sources/language_tool/word_list_element.gd +++ b/sources/language_tool/word_list_element.gd @@ -352,8 +352,8 @@ func _on_remove_gp_button_2_pressed() -> void: func _process(_delta: float) -> void: - add_gp_button.visible = graphemes_edit_container.get_child_count() <= 0 - remove_gp_button.visible = graphemes_edit_container.get_child_count() > 0 + add_gp_button.set_visible(graphemes_edit_container.get_child_count() <= 0) + remove_gp_button.set_visible(graphemes_edit_container.get_child_count() > 0) func new_gp_asked_added(ind: int, gp_id: int) -> void: diff --git a/sources/lesson_screen/lesson_button.gd b/sources/lesson_screen/lesson_button.gd index 129cfc8b..9576b038 100644 --- a/sources/lesson_screen/lesson_button.gd +++ b/sources/lesson_screen/lesson_button.gd @@ -20,11 +20,11 @@ func _ready() -> void: _set_base_color(base_color) _set_completed_color(completed_color) _set_text(text) - + func show_placeholder(is_shown: bool) -> void: - placeholder.visible = is_shown - label.visible = !is_shown + placeholder.set_visible(is_shown) + label.set_visible(!is_shown) func right() -> void: diff --git a/sources/look_and_learn/look_and_learn.gd b/sources/look_and_learn/look_and_learn.gd index 9164a0dd..8c3ea984 100644 --- a/sources/look_and_learn/look_and_learn.gd +++ b/sources/look_and_learn/look_and_learn.gd @@ -80,7 +80,7 @@ func setup() -> void: func play_videos() -> void: if current_video >= videos.size(): animation_player.play("end_videos") - video_player.visible = false + video_player.hide() else: video_player.stream = videos[current_video] video_player.play() diff --git a/sources/look_and_learn/tracing_manager.gd b/sources/look_and_learn/tracing_manager.gd index c170b237..cdb71028 100644 --- a/sources/look_and_learn/tracing_manager.gd +++ b/sources/look_and_learn/tracing_manager.gd @@ -29,8 +29,8 @@ func reset() -> void: for child: Node in lower_labels.get_children(): child.queue_free() - lower_labels.visible = false - upper_labels.visible = false + lower_labels.hide() + upper_labels.hide() await get_tree().process_frame @@ -118,15 +118,15 @@ func _real_path(path: String) -> String: func start() -> void: if upper_labels.get_child_count(false) > 0: - lower_labels.visible = false - upper_labels.visible = true + lower_labels.hide() + upper_labels.show() await demo_labels(upper_labels) await start_labels(upper_labels) if lower_labels.get_child_count(false) > 0: - lower_labels.visible = true - upper_labels.visible = false + lower_labels.show() + upper_labels.hide() await demo_labels(lower_labels) await start_labels(lower_labels) diff --git a/sources/look_and_learn/tracing_path.gd b/sources/look_and_learn/tracing_path.gd index f9688ffd..c665ead3 100644 --- a/sources/look_and_learn/tracing_path.gd +++ b/sources/look_and_learn/tracing_path.gd @@ -25,8 +25,8 @@ var should_play_effects: bool = false func _ready() -> void: - guide_sprite.visible = false - hand_sprite.visible = false + guide_sprite.hide() + hand_sprite.hide() func _exit_tree() -> void: @@ -47,7 +47,7 @@ func _process(delta: float) -> void: line.points = points if is_playing: - hand_sprite.visible = false + hand_sprite.hide() if Input.is_action_pressed("left_click"): touch_positions.append(get_global_mouse_position()) @@ -57,7 +57,7 @@ func _process(delta: float) -> void: _tracing_process() _reset_hand_offset() elif not Input.is_mouse_button_pressed(MOUSE_BUTTON_LEFT): - hand_sprite.visible = true + hand_sprite.show() _hand_process(delta) @@ -146,7 +146,7 @@ func set_hand_progress(progress: float) -> void: func start() -> void: is_playing = true - guide_sprite.visible = true + guide_sprite.show() guide.progress = 0.0 hand.progress = 0.0 @@ -154,14 +154,14 @@ func start() -> void: func stop() -> void: is_playing = false - guide_sprite.visible = false + guide_sprite.hide() finished.emit() func demo() -> void: is_in_demo = true - hand_sprite.visible = true + hand_sprite.show() hand.progress_ratio = 0.0 var tween: Tween = create_tween().set_trans(Tween.TRANS_CUBIC).set_ease(Tween.EASE_IN_OUT) @@ -170,6 +170,6 @@ func demo() -> void: func demo_end() -> void: - hand_sprite.visible = false + hand_sprite.hide() is_in_demo = false demo_finished.emit() diff --git a/sources/menus/brain/brain.gd b/sources/menus/brain/brain.gd index a0e62f9c..1c4238fb 100644 --- a/sources/menus/brain/brain.gd +++ b/sources/menus/brain/brain.gd @@ -77,10 +77,10 @@ func _ready() -> void: for index: int in range(gardens_layout.gardens.size()): var can_emit: bool = true if distribution[index] > 0 and UserDataManager.student_progression.unlocks.has(lesson_ind) and UserDataManager.student_progression.unlocks[lesson_ind]["look_and_learn"] != StudentProgression.Status.Locked: - garden_buttons[index].disabled = false + garden_buttons[index].set_disabled(false) garden_buttons[index].self_modulate = unlocked_colors[index] else: - garden_buttons[index].disabled = true + garden_buttons[index].set_disabled(true) garden_buttons[index].self_modulate = locked_color can_emit = false diff --git a/sources/menus/main/login.gd b/sources/menus/main/login.gd index 94dcd779..6976da74 100644 --- a/sources/menus/main/login.gd +++ b/sources/menus/main/login.gd @@ -17,7 +17,7 @@ func _ready() -> void: func _hide_login_error(_value: Variant) -> void: - if login_message.visible: + if login_message.is_visible(): login_message.hide() @@ -45,6 +45,6 @@ func _on_validate_button_pressed() -> void: await UserDataManager.user_database_synchronizer.synchronize() logged_in.emit() else: - login_message.visible = true + login_message.show() else: - login_message.visible = true + login_message.show() diff --git a/sources/menus/main/main_menu.gd b/sources/menus/main/main_menu.gd index 70b65be8..f9ee8440 100644 --- a/sources/menus/main/main_menu.gd +++ b/sources/menus/main/main_menu.gd @@ -23,7 +23,7 @@ func _ready() -> void: func _on_main_button_pressed() -> void: - play_button.disabled = true + play_button.set_disabled(true) if UserDataManager.get_device_settings().teacher: _on_login_in() else: @@ -35,7 +35,7 @@ func _on_main_button_pressed() -> void: interface_left.show() else: no_internet_popup.show() - play_button.disabled = false + play_button.set_disabled(false) func _on_back_button_pressed() -> void: diff --git a/sources/menus/register/steps/base_step.gd b/sources/menus/register/steps/base_step.gd index 854ed033..d0ce65df 100644 --- a/sources/menus/register/steps/base_step.gd +++ b/sources/menus/register/steps/base_step.gd @@ -24,7 +24,7 @@ func on_enter() -> void: if infos: info_label.text = infos else: - info_label.visible = false + info_label.hide() func _on_back() -> bool: diff --git a/sources/menus/register/steps/credentials_step.gd b/sources/menus/register/steps/credentials_step.gd index c532ce4a..87a40c56 100644 --- a/sources/menus/register/steps/credentials_step.gd +++ b/sources/menus/register/steps/credentials_step.gd @@ -5,7 +5,7 @@ extends Step func _on_validate_button_pressed() -> void: - api_email_field_error.visible = false + api_email_field_error.hide() # Validate the fields if not form_validator.validate(): @@ -19,7 +19,7 @@ func _on_validate_button_pressed() -> void: var res: Dictionary = await ServerManager.check_email((data as TeacherSettings).email as String) if res.code != 200: - api_email_field_error.visible = true + api_email_field_error.show() return if _on_next(): diff --git a/sources/menus/settings/lesson_unlocks.gd b/sources/menus/settings/lesson_unlocks.gd index fce6d8f2..c5fa4047 100644 --- a/sources/menus/settings/lesson_unlocks.gd +++ b/sources/menus/settings/lesson_unlocks.gd @@ -22,7 +22,7 @@ var teacher_settings: SettingsTeacherSettings = null func _ready() -> void: name_line_edit.connect("text_submitted", _on_name_changed) - device_selection_container.visible = false + device_selection_container.hide() func _create_lessons() -> void: @@ -75,7 +75,7 @@ func _on_delete_button_pressed() -> void: func _on_device_change_button_pressed() -> void: _device_selection_refresh() - device_selection_container.visible = true + device_selection_container.show() func _on_name_changed(new_name: String) -> void: @@ -99,7 +99,7 @@ func _device_selection_refresh() -> void: func _device_button_pressed(device_id: int) -> void: - device_selection_container.visible = false + device_selection_container.hide() UserDataManager.teacher_settings.update_student_device(student, device_id) await teacher_settings.refresh_devices_tabs() device = device_id diff --git a/sources/menus/settings/sound_settings_button.gd b/sources/menus/settings/sound_settings_button.gd index dec9df3a..392f49d8 100644 --- a/sources/menus/settings/sound_settings_button.gd +++ b/sources/menus/settings/sound_settings_button.gd @@ -34,12 +34,12 @@ func set_effects_volume_slider(volume: float) -> void: func _on_volume_menu_gui_input(event: InputEvent) -> void: if event.is_action_pressed("left_click"): - volume_menu.visible = not volume_menu.visible + volume_menu.set_visible(not volume_menu.is_visible()) func _on_volume_button_pressed() -> void: volume_panel.global_position = Vector2(self.global_position.x + 300, self.global_position.y) - volume_menu.visible = not volume_menu.visible + volume_menu.set_visible(not volume_menu.is_visible()) func _on_master_volume_slider_value_changed(volume: float) -> void: diff --git a/sources/minigames/ants/ants_minigame.gd b/sources/minigames/ants/ants_minigame.gd index 744ea105..e4ca9636 100644 --- a/sources/minigames/ants/ants_minigame.gd +++ b/sources/minigames/ants/ants_minigame.gd @@ -201,7 +201,7 @@ func _start_ants() -> void: # Reactivate all words once ants have reached their positions for word: Word in words.get_children(): - word.disabled = false + word.set_disabled(false) func _on_current_progression_changed() -> void: @@ -242,7 +242,7 @@ func _on_word_answer(stimulus: String, expected_stimulus: String, word: TextureB for word_i: Word in words.get_children(): @warning_ignore("unsafe_method_access") word_i.current_anchor.set_monitorable(true) - word_i.disabled = true + word_i.set_disabled(true) if is_right: for index: int in range(words.get_child_count() - 1): @@ -265,7 +265,7 @@ func _on_word_answer(stimulus: String, expected_stimulus: String, word: TextureB ants.get_child(index).set_monitorable(false) for word_i: Word in words.get_children(): - word_i.disabled = false + word_i.set_disabled(false) func _on_word_no_answer(word: TextureButton) -> void: diff --git a/sources/minigames/base/minigame_ui.gd b/sources/minigames/base/minigame_ui.gd index 2d932995..146e2206 100644 --- a/sources/minigames/base/minigame_ui.gd +++ b/sources/minigames/base/minigame_ui.gd @@ -41,7 +41,7 @@ func _ready() -> void: func _handle_stimulus_button() -> void: - stimulus_margin.visible = stimulus_button_visible + stimulus_margin.set_visible(stimulus_button_visible) if stimulus_button_visible: pause_margin.size_flags_stretch_ratio = 1 else: @@ -50,17 +50,17 @@ func _handle_stimulus_button() -> void: #region Locking func lock() -> void: - garden_button.disabled = true - stimulus_button.disabled = true - pause_button.disabled = true - kalulu_button.disabled = true + garden_button.set_disabled(true) + stimulus_button.set_disabled(true) + pause_button.set_disabled(true) + kalulu_button.set_disabled(true) func unlock() -> void: - garden_button.disabled = false - stimulus_button.disabled = false - pause_button.disabled = false - kalulu_button.disabled = false + garden_button.set_disabled(false) + stimulus_button.set_disabled(false) + pause_button.set_disabled(false) + kalulu_button.set_disabled(false) #endregion @@ -79,7 +79,7 @@ func set_max_progression(new_max_progression: int) -> void: new_progression_rect.show() new_progression_rect.texture = empty_progression_icon progression_container.add_child(new_progression_rect) - model_progression_rect.visible = new_max_progression >= 1 + model_progression_rect.set_visible(new_max_progression >= 1) func set_progression(new_progression: int) -> void: @@ -122,11 +122,11 @@ func _on_kalulu_button_pressed() -> void: #region Pause Menu func show_center_menu(show_menu: bool) -> void: - center_menu.visible = show_menu - garden_button.disabled = show_menu - stimulus_button.disabled = show_menu - kalulu_button.disabled = show_menu - pause_button.visible = !show_menu + center_menu.set_visible(show_menu) + garden_button.set_disabled(show_menu) + stimulus_button.set_disabled(show_menu) + kalulu_button.set_disabled(show_menu) + pause_button.set_visible(!show_menu) func _on_restart_button_pressed() -> void: diff --git a/sources/minigames/crabs/crab/crab.gd b/sources/minigames/crabs/crab/crab.gd index 8a13c610..66360636 100644 --- a/sources/minigames/crabs/crab/crab.gd +++ b/sources/minigames/crabs/crab/crab.gd @@ -43,7 +43,7 @@ func _ready() -> void: func set_button_active(active: bool) -> void: - button.disabled = not active + button.set_disabled(not active) func is_button_pressed() -> bool: @@ -52,11 +52,11 @@ func is_button_pressed() -> bool: func show_label() -> void: - label.visible = true + label.show() func hide_label() -> void: - label.visible = false + label.hide() func highlight() -> void: @@ -72,7 +72,7 @@ func right() -> void: label.label_settings.font_color = Color("#009444") text_box_sprite_2d.self_modulate = Color("#e6f3e0") text_outline.self_modulate = Color("#009344") - text_outline.visible = true + text_outline.show() animated_sprite.play("right") right_fx.play() await right_fx.finished @@ -83,7 +83,7 @@ func wrong() -> void: label.label_settings.font_color = Color("#be1e2d") text_box_sprite_2d.self_modulate = Color("#fce6e6") text_outline.self_modulate = Color("#be1e2d") - text_outline.visible = true + text_outline.show() animated_sprite.play("wrong") wrong_fx.play() await wrong_fx.finished diff --git a/sources/minigames/frog/lilypad.gd b/sources/minigames/frog/lilypad.gd index 4624391d..199c344b 100644 --- a/sources/minigames/frog/lilypad.gd +++ b/sources/minigames/frog/lilypad.gd @@ -20,7 +20,7 @@ var top_to_bottom: bool = false func disappear() -> void: - button.disabled = true + button.set_disabled(true) animation_player.play("disappear") @@ -54,9 +54,8 @@ func _set_stimulus(value: Dictionary) -> void: func _set_disabled(value: bool) -> void: disabled = value - - button.disabled = disabled - label.visible = !disabled + button.set_disabled(disabled) + label.set_visible(!disabled) func _on_animation_player_animation_finished(anim_name: StringName) -> void: diff --git a/sources/minigames/jellyfish/jellyfish.gd b/sources/minigames/jellyfish/jellyfish.gd index c6ee3fec..64a716fe 100644 --- a/sources/minigames/jellyfish/jellyfish.gd +++ b/sources/minigames/jellyfish/jellyfish.gd @@ -104,7 +104,7 @@ func right() -> void: label.label_settings.font_color = Color("#009444") text_box_sprite_2d.self_modulate = Color("#e6f3e0") text_box_outline_sprite_2d.self_modulate = Color("#009344") - text_box_outline_sprite_2d.visible = true + text_box_outline_sprite_2d.show() right_fx.play() await right_fx.finished @@ -114,7 +114,7 @@ func wrong() -> void: label.label_settings.font_color = Color("#be1e2d") text_box_sprite_2d.self_modulate = Color("#fce6e6") text_box_outline_sprite_2d.self_modulate = Color("#be1e2d") - text_box_outline_sprite_2d.visible = true + text_box_outline_sprite_2d.show() wrong_fx.play() await wrong_fx.finished diff --git a/sources/minigames/monkeys/monkey.gd b/sources/minigames/monkeys/monkey.gd index 3084c74e..516d2fb7 100644 --- a/sources/minigames/monkeys/monkey.gd +++ b/sources/minigames/monkeys/monkey.gd @@ -11,7 +11,7 @@ var locked: bool = true: var stunned: bool = false: set(value): stunned = value - stars.visible = stunned + stars.set_visible(stunned) locked = true var stimulus: Dictionary = {}: set(value): diff --git a/sources/minigames/penguin/penguin_label.gd b/sources/minigames/penguin/penguin_label.gd index 2e687e6b..03405eb6 100644 --- a/sources/minigames/penguin/penguin_label.gd +++ b/sources/minigames/penguin/penguin_label.gd @@ -22,7 +22,7 @@ func _ready() -> void: func set_button_enabled(is_enabled: bool) -> void: - button.disabled = !is_enabled + button.set_disabled(!is_enabled) #region Particles diff --git a/sources/minigames/penguin/snowball.gd b/sources/minigames/penguin/snowball.gd index 69aac407..19fe624b 100644 --- a/sources/minigames/penguin/snowball.gd +++ b/sources/minigames/penguin/snowball.gd @@ -13,7 +13,7 @@ func _ready() -> void: var tween: Tween = create_tween() tween.tween_property(path_follow, "progress_ratio", 1, .5) await tween.finished - sprite.visible = false + sprite.hide() # Particles particles.restart() await particles.finished diff --git a/sources/utils/fx/rocket.gd b/sources/utils/fx/rocket.gd index f5add515..59d10e6f 100644 --- a/sources/utils/fx/rocket.gd +++ b/sources/utils/fx/rocket.gd @@ -78,7 +78,7 @@ func create_path(start_point: Vector2, end_point: Vector2) -> void: func _on_traveling_timer_timeout() -> void: - rocket.visible = false + rocket.hide() explosion_timer.start() blast_audio_player.play() for particles: GPUParticles2D in explosion_particles.get_children():