unlock everything for debug

This commit is contained in:
Laurent Tourte
2024-01-26 14:25:58 +01:00
parent b86f281445
commit 8399b45783
3 changed files with 8 additions and 1 deletions
+2
View File
@@ -14,6 +14,8 @@ config/name="Kalulu"
run/main_scene="res://sources/menus/language_selection/package_checker.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg"
custom/unlock_everything=false
custom/unlock_everything.debug=true
[audio]
+2
View File
@@ -36,6 +36,8 @@ func get_max_unlocked_lesson() -> int:
for i in range(unlocks.size()):
if unlocks[i + 1]["look_and_learn"] >= Status.Unlocked:
max_unlocked_level = i
else:
break
return max_unlocked_level
+4 -1
View File
@@ -116,7 +116,10 @@ func _on_progression_unlocks_changed() -> void:
garden_unlocks += 2.0
garden_control.lesson_button_controls[i].disabled = false
else:
garden_control.lesson_button_controls[i].disabled = true
if ProjectSettings.get("application/custom/unlock_everything.debug"):
garden_control.lesson_button_controls[i].disabled = false
else:
garden_control.lesson_button_controls[i].disabled = true
garden_total_unlocks += 1.0