Prevent invalid cast (and rename variable for better understanding)
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@@ -27,10 +27,12 @@ func _notification(what: int) -> void:
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func _get_minimum_size() -> Vector2:
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var min_size: Vector2 = Vector2(0, 0)
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for child: Control in get_children():
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var c_min_size: Vector2 = child.get_combined_minimum_size()
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min_size.x = maxf(c_min_size.x, min_size.x)
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min_size.y = maxf(c_min_size.y, min_size.y)
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var combined_min_size: Vector2
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for child: Node in get_children():
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if child is Control:
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combined_min_size = (child as Control).get_combined_minimum_size()
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min_size.x = maxf(combined_min_size.x, min_size.x)
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min_size.y = maxf(combined_min_size.y, min_size.y)
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return min_size
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