Cleaning remaining old "Logger" into "Log"

This commit is contained in:
Adrien Ufferte
2025-09-18 16:35:23 +02:00
parent b4840ea289
commit 5c91a2d851
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -98,9 +98,9 @@ func game_completed(lesson_number: int, game_number: int) -> bool:
func add_level_time(lesson_number: int, game_number: int, time_spent: int) -> void:
Logger.trace("StudentProgression: Add time to level %d, minigame %d. Time added: %s" % [lesson_number, game_number, time_spent])
Log.trace("StudentProgression: Add time to level %d, minigame %d. Time added: %s" % [lesson_number, game_number, time_spent])
if game_number > 2:
Logger.error("StudentProgression: Cannot log a level time for a minigame number superior to 2")
Log.error("StudentProgression: Cannot log a level time for a minigame number superior to 2")
return
if level_times.has(lesson_number):
+1 -1
View File
@@ -584,7 +584,7 @@ func set_student_progression_data(student_code: int, version: String, new_data:
func add_level_time(lesson_number: int, game_number: int, time_spent: int) -> void:
if not student_progression:
Logger.warn("UserDataManager: Cannot save time spent in level because data of student progression cannot be found")
Log.warn("UserDataManager: Cannot save time spent in level because data of student progression cannot be found")
return
student_progression.add_level_time(lesson_number, game_number, time_spent)