Files
Kalulu/sources/look_and_learn/look_and_learn.gd
T
2024-07-24 15:11:43 +02:00

159 lines
3.6 KiB
GDScript

extends Control
@export var lesson_nb: = 1
@export var current_button_pressed: = 0
@onready var animation_player: = $AnimationPlayer
@onready var audio_player: = $AudioStreamPlayer
@onready var video_player: = %VideoStreamPlayer
@onready var image: = %Image
@onready var grapheme_label: = %GraphemeLabel
@onready var tracing_manager: = %TracingManager
@onready var grapheme_particles: = $GraphemeParticles
const Gardens: = preload("res://sources/gardens/gardens.gd")
var gp_list: Array[Dictionary]
var current_video: = 0
var videos: = []
var current_image_and_sound: = 0
var images: = []
var sounds: = []
static var transition_data: Dictionary
var gardens_data: Dictionary
var current_tracing: = 0
func _ready() -> void:
MusicManager.stop()
gardens_data = transition_data
transition_data = {}
lesson_nb = gardens_data.get("current_lesson_number", lesson_nb)
setup()
OpeningCurtain.open()
func setup() -> void:
gp_list = Database.get_GP_for_lesson(lesson_nb, true, true)
current_video = 0
current_image_and_sound = 0
current_tracing = 0
images = []
sounds = []
videos = []
var gp_display: = []
for gp in gp_list:
var gp_image: = Database.get_gp_look_and_learn_image(gp)
var gp_sound: = Database.get_gp_look_and_learn_sound(gp)
var gp_video: = Database.get_gp_look_and_learn_video(gp)
if gp_image and gp_sound and gp_video:
images.append(gp_image)
sounds.append(gp_sound)
videos.append(gp_video)
gp_display.append(gp)
if gp_display.is_empty():
gp_display.append(gp_list[0])
grapheme_label.text = ""
for gp in gp_display:
grapheme_label.text += "%s" % gp.Grapheme
func play_videos() -> void:
if current_video >= videos.size():
animation_player.play("end_videos")
else:
video_player.stream = videos[current_video]
video_player.play()
current_video += 1
func play_images_and_sounds() -> void:
if current_image_and_sound >= images.size() or current_image_and_sound >= sounds.size():
animation_player.play("end_images_and_sounds")
else:
image.texture = images[current_image_and_sound]
audio_player.stream = sounds[current_image_and_sound]
audio_player.play()
current_image_and_sound += 1
func load_tracing() -> void:
await tracing_manager.setup(gp_list[current_tracing]["Grapheme"])
current_tracing += 1
func play_tracing() -> void:
tracing_manager.start()
func _on_grapheme_button_pressed() -> void:
var loop: = true
while loop:
match current_button_pressed:
0:
if images.is_empty() or sounds.is_empty():
current_button_pressed += 1
else:
animation_player.play("to_videos")
current_button_pressed += 1
loop = false
1:
if videos.is_empty():
current_button_pressed += 1
else:
animation_player.play("to_images_and_sounds")
current_button_pressed += 1
loop = false
2:
animation_player.play("to_tracing")
current_button_pressed += 1
loop = false
func _on_video_stream_player_finished() -> void:
play_videos()
func _on_audio_stream_player_finished() -> void:
play_images_and_sounds()
func _on_tracing_manager_finished() -> void:
if current_tracing < gp_list.size():
await tracing_manager.setup(gp_list[current_tracing]["Grapheme"])
tracing_manager.start()
current_tracing += 1
else:
UserDataManager.student_progression.look_and_learn_completed(lesson_nb)
animation_player.play("end_tracing")
await animation_player.animation_finished
_back_to_gardens()
func _back_to_gardens() -> void:
await OpeningCurtain.close()
Gardens.transition_data = gardens_data
get_tree().change_scene_to_file("res://sources/gardens/gardens.tscn")
func _on_garden_button_pressed() -> void:
_back_to_gardens()