Files
Kalulu/sources/look_and_learn/look_and_learn.gd
T
2025-09-05 15:55:48 +02:00

165 lines
4.5 KiB
GDScript

class_name LookAndLearn
extends Control
static var transition_data: Dictionary = {}
@export var lesson_nb: int = 1
@export var current_button_pressed: int = 0
var gp_list: Array[Dictionary] = []
var current_video: int = 0
var videos: Array[VideoStream] = []
var current_image_and_sound: int = 0
var images: Array[Texture] = []
var sounds: Array[AudioStream] = []
var gardens_data: Dictionary = {}
var current_tracing: int = 0
@onready var animation_player: AnimationPlayer = $AnimationPlayer
@onready var audio_player: AudioStreamPlayer = $AudioStreamPlayer
@onready var video_player: VideoStreamPlayer = %VideoStreamPlayer
@onready var image: TextureRect = %Image
@onready var grapheme_label: Label = %GraphemeLabel
@onready var tracing_manager: TracingManager = %TracingManager
@onready var grapheme_particles: GPUParticles2D = $GraphemeParticles
func _ready() -> void:
MusicManager.stop()
gardens_data = transition_data
transition_data = {}
lesson_nb = gardens_data.get("current_lesson_number", lesson_nb)
Logger.trace("LookAndLearn: Starting lesson %d" % lesson_nb)
setup()
await OpeningCurtain.open()
func setup() -> void:
gp_list = Database.get_gps_for_lesson(lesson_nb, true, true)
if gp_list.size() <= 0:
Logger.error("LookAndLearn: setup() did not found any GP for lesson " + str(lesson_nb))
await OpeningCurtain.open()
_on_tracing_manager_finished()
return
current_video = 0
current_image_and_sound = 0
current_tracing = 0
images = []
sounds = []
videos = []
var gp_display: PackedStringArray = PackedStringArray()
for gp: Dictionary in gp_list:
var gp_image: Texture = Database.get_gp_look_and_learn_image(gp)
var gp_sound: AudioStream = Database.get_gp_look_and_learn_sound(gp)
var gp_video: VideoStream = Database.get_gp_look_and_learn_video(gp)
if gp_video:
videos.append(gp_video)
if gp_image and gp_sound:
images.append(gp_image)
sounds.append(gp_sound)
var tracing_data: Dictionary = tracing_manager._get_letter_tracings(gp.Grapheme as String)
if tracing_data.upper:
gp_display.append((gp.Grapheme as String).to_upper())
if tracing_data.lower:
gp_display.append((gp.Grapheme as String).to_lower())
if gp_display.is_empty():
gp_display.append(gp_list[0].Grapheme as String)
grapheme_label.text = " ".join(gp_display)
func play_videos() -> void:
if current_video >= videos.size():
animation_player.play("end_videos")
else:
video_player.stream = videos[current_video]
video_player.play()
current_video += 1
func play_images_and_sounds() -> void:
if current_image_and_sound >= images.size() or current_image_and_sound >= sounds.size():
animation_player.play("end_images_and_sounds")
else:
image.texture = images[current_image_and_sound]
audio_player.stream = sounds[current_image_and_sound]
audio_player.play()
current_image_and_sound += 1
func load_tracing() -> void:
await tracing_manager.setup(gp_list[current_tracing]["Grapheme"] as String)
current_tracing += 1
func play_tracing() -> void:
tracing_manager.start()
func _on_grapheme_button_pressed() -> void:
var loop: bool = true
while loop:
match current_button_pressed:
0:
current_button_pressed += 1
if videos.is_empty():
Logger.warn("LookAndLearn: Skipping video because empty in lesson %d" % lesson_nb)
continue
animation_player.play("to_videos")
loop = false
1:
current_button_pressed += 1
if images.is_empty() or sounds.is_empty():
Logger.warn("LookAndLearn: Skipping image&sound because empty in lesson %d" % lesson_nb)
continue
animation_player.play("to_images_and_sounds")
loop = false
2:
current_button_pressed += 1
animation_player.play("to_tracing")
loop = false
func _on_video_stream_player_finished() -> void:
await get_tree().create_timer(1).timeout
play_videos()
func _on_audio_stream_player_finished() -> void:
await get_tree().create_timer(1).timeout
play_images_and_sounds()
func _on_tracing_manager_finished() -> void:
if current_tracing < gp_list.size():
await tracing_manager.setup(gp_list[current_tracing]["Grapheme"] as String)
tracing_manager.start()
current_tracing += 1
else:
animation_player.play("end_tracing")
gardens_data.first_clear = UserDataManager.student_progression.look_and_learn_completed(lesson_nb)
gardens_data.look_and_learn_completed = true
_back_to_gardens()
func _back_to_gardens() -> void:
await OpeningCurtain.close()
Gardens.transition_data = gardens_data
get_tree().change_scene_to_file("res://sources/gardens/gardens.tscn")
func _on_garden_button_pressed() -> void:
_back_to_gardens()