Files
Kalulu/resources/gardens/garden_layout.gd
T
2025-09-05 15:55:48 +02:00

95 lines
2.5 KiB
GDScript

@tool
class_name GardenLayout
extends Resource
enum FirstOrLast {
First,
Neither,
Last
}
@export var color: int = 0
@export var flowers_export: Array[Dictionary] = []:
set = set_flowers_export
@export var lesson_buttons_export: Array[Dictionary] = []:
set = set_lesson_buttons_export
@export var is_first_or_last: FirstOrLast = FirstOrLast.Neither
var flowers: Array[Flower] = []:
set = set_flowers
var lesson_buttons: Array[GardenLayoutLessonButton] = []:
set = set_lesson_buttons
func set_flowers_export(p_flowers_export: Array[Dictionary]) -> void:
flowers_export = p_flowers_export
flowers.clear()
for flower_dict: Dictionary in flowers_export:
flowers.append(Flower.from_dict(flower_dict))
func set_flowers(p_flowers: Array[Flower]) -> void:
flowers = p_flowers
flowers_export.clear()
for flower: Flower in flowers:
flowers_export.append(flower.to_dict())
func set_lesson_buttons_export(p_lesson_buttons_export: Array[Dictionary]) -> void:
lesson_buttons_export = p_lesson_buttons_export
lesson_buttons.clear()
for lesson_button_dict: Dictionary in lesson_buttons_export:
lesson_buttons.append(GardenLayoutLessonButton.from_dict(lesson_button_dict))
func set_lesson_buttons(p_lesson_buttons: Array[GardenLayoutLessonButton]) -> void:
lesson_buttons = p_lesson_buttons
lesson_buttons_export.clear()
for lesson_button: GardenLayoutLessonButton in lesson_buttons:
lesson_buttons_export.append(lesson_button.to_dict())
class Flower:
var color: int = 0
var type: int = 0
var position: Vector2 = Vector2i.ZERO
func _init(p_color: int = 0, p_type: int = 0, p_position: Vector2i = Vector2i.ZERO) -> void:
color = p_color
type = p_type
position = p_position
static func from_dict(d: Dictionary) -> Flower:
return Flower.new(d.color as int, d.type as int, d.position as Vector2i)
func to_dict() -> Dictionary:
return {
color = color,
type = type,
position = position,
}
class GardenLayoutLessonButton:
var position: Vector2i = Vector2i.ZERO
var path_out_position: Vector2i = Vector2i.ZERO
func _init(p_position: Vector2i = Vector2i.ZERO, p_path_out_position: Vector2i = Vector2i.ZERO) -> void:
position = p_position
path_out_position = p_path_out_position
static func from_dict(d: Dictionary) -> GardenLayoutLessonButton:
return GardenLayoutLessonButton.new(d.position as Vector2i, d.path_out_position as Vector2i)
func to_dict() -> Dictionary:
return {
position = position,
path_out_position = path_out_position
}