Files
Kalulu/resources/gardens/gardens_layout.gd
T
2024-01-09 17:01:34 +01:00

134 lines
3.3 KiB
GDScript

@tool
extends Resource
class_name GardensLayout
class Flower:
var color: = 0
var type: = 0
var position: = Vector2i.ZERO
func _init(p_color: int, p_type: int, p_position: Vector2i) -> void:
color = p_color
type = p_type
position = p_position
static func from_dict(d: Dictionary) -> Flower:
return Flower.new(d.color, d.type, d.position)
func to_dict() -> Dictionary:
return {
color = color,
type = type,
position = position,
}
class LessonButton:
var is_boss: = false
var position: = Vector2i.ZERO
func _init(p_is_boss: int, p_position: Vector2i) -> void:
is_boss = p_is_boss
position = p_position
static func from_dict(d: Dictionary) -> LessonButton:
return LessonButton.new(d.is_boss, d.position)
func to_dict() -> Dictionary:
return {
is_boss = is_boss,
position = position,
}
class PathMiddle:
var position: = Vector2i.ZERO
func _init(p_position: Vector2i) -> void:
position = p_position
static func from_dict(d: Dictionary) -> PathMiddle:
return PathMiddle.new(d.position)
func to_dict() -> Dictionary:
return {
position = position,
}
enum FirstOrLast {
First,
Neither,
Last
}
class Garden:
var color: = 0
var flowers: Array[Flower] = []
var lesson_buttons: Array[LessonButton] = []
var path_middles: Array[PathMiddle] = []
var is_first_or_last: = FirstOrLast.Neither
func _init(p_color: int, p_flowers: Array[Flower], p_lesson_buttons: Array[LessonButton],
p_path_middles: Array[PathMiddle], p_is_first_or_last: FirstOrLast) -> void:
color = p_color
flowers = p_flowers
lesson_buttons = p_lesson_buttons
path_middles = p_path_middles
is_first_or_last = p_is_first_or_last
static func from_dict(d: Dictionary) -> Garden:
var flowers: Array[Flower] = []
for flower_dict in d.flowers:
flowers.append(Flower.from_dict(flower_dict))
var lesson_buttons: Array[LessonButton] = []
for lesson_button_dict in d.lesson_buttons:
lesson_buttons.append(LessonButton.from_dict(lesson_button_dict))
var path_middles: Array[PathMiddle] = []
for path_middle_dict in d.path_middles:
path_middles.append(PathMiddle.from_dict(path_middle_dict))
return Garden.new(d.color, flowers, lesson_buttons, path_middles, d.is_first_or_last)
func to_dict() -> Dictionary:
var flowers_dict: Array[Dictionary] = []
for flower in flowers:
flowers_dict.append(flower.to_dict())
var lesson_buttons_dict: Array[Dictionary] = []
for lesson_button in lesson_buttons:
lesson_buttons_dict.append(lesson_button.to_dict())
var path_middles_dict: Array[Dictionary] = []
for path_middle in path_middles:
path_middles_dict.append(path_middle.to_dict())
return {
color = color,
flowers = flowers_dict,
lesson_buttons = lesson_buttons_dict,
path_middles = path_middles_dict,
is_first_or_last = is_first_or_last
}
@export var gardens_export: Array[Dictionary] = []:
set = set_gardens_export
var gardens: Array[Garden] = []:
set = set_gardens
func set_gardens_export(p_gardens_export: Array[Dictionary]) -> void:
gardens_export = p_gardens_export
gardens.clear()
for garden_dict in gardens_export:
gardens.append(Garden.from_dict(garden_dict))
func set_gardens(p_gardens: Array[Garden]) -> void:
gardens = p_gardens
gardens_export.clear()
for garden in gardens:
gardens_export.append(garden.to_dict())