Files
Kalulu/sources/gardens/boss_button.gd
T
2026-05-28 12:05:30 +02:00

41 lines
756 B
GDScript

class_name BossButton
extends LessonButton
@export var icon_texture: Texture2D:
set = _set_icon_texture
@export var completed_icon_texture: Texture2D:
set = _set_completed_icon_texture
@onready var icon: TextureRect = %Icon
func _ready() -> void:
super()
if label:
label.hide()
_refresh_icon()
func _set_icon_texture(value: Texture2D) -> void:
icon_texture = value
_refresh_icon()
func _set_completed_icon_texture(value: Texture2D) -> void:
completed_icon_texture = value
_refresh_icon()
func _set_completed(value: bool) -> void:
super(value)
_refresh_icon()
func _refresh_icon() -> void:
if not icon:
return
if completed and completed_icon_texture:
icon.texture = completed_icon_texture
else:
icon.texture = icon_texture