Files
Kalulu/sources/menus/main/main_menu.gd
T

95 lines
3.7 KiB
GDScript

extends Control
const KALULU: GDScript = preload("res://sources/menus/main/kalulu_main_menu.gd")
const ADULT_CHECK_SCENE_PATH: PackedScene = preload("res://sources/menus/adult_check/adult_check.tscn")
const LANGUAGE_CHECK_SCENE_PATH: PackedScene = preload("res://sources/menus/language_selection/language_check.tscn")
const DEVELOPER_SCENE_PATH: String = "res://sources/menus/settings/developer_settings.tscn"
const DEV_CLICK_THRESHOLD: int = 10 # Number of clicks needed to open Developer Settings
const DEV_CLICK_MAX_DELAY: float = 0.6 # Delay between each clicks (in seconds)
var dev_click_count: int = 0
var dev_last_click_time: float = 0.0
@onready var version_label: Label = $Informations/BuildVersionValue
@onready var version_click_area: Control = $Informations/VersionClickArea
@onready var teacher_label: Label = $Informations/TeacherValue
@onready var device_id_label: Label = $Informations/DeviceIDValue
@onready var kalulu: KALULU = $Kalulu
@onready var play_button: Button = %PlayButton
@onready var interface_left: MarginContainer = %InterfaceLeft
@onready var keyboard_spacer: KeyboardSpacer = %KeyboardSpacer
@onready var no_internet_popup: ConfirmPopup = $NoInternetPopup
func _ready() -> void:
UserDataManager.ensure_joy_local_profile()
Log.info("MainMenu: Loaded successfuly")
version_label.text = Utils.get_application_version_with_code()
teacher_label.text = UserDataManager.get_device_settings().teacher
device_id_label.text = str(UserDataManager.get_device_settings().device_id)
version_click_area.gui_input.connect(_on_version_label_gui_input)
OpeningCurtain.open()
func _on_main_button_pressed() -> void:
Log.info("MainMenu: Main button pressed")
play_button.set_disabled(true)
if (ServerManager as ServerManagerClass).is_local_web_mode():
_on_login_in()
return
if UserDataManager.get_device_settings().teacher:
Log.info("MainMenu: Device settings has teacher info, so start auto login-in")
_on_login_in()
else:
Log.info("MainMenu: Device settings has no teacher info, so we need to check internet to log-in and start")
if await ServerManager.check_internet_access():
Log.info("MainMenu: Internet available, we can let user register or login")
kalulu.hide()
kalulu.stop_speech()
keyboard_spacer.show()
interface_left.show()
else:
Log.info("MainMenu: Internet not available, user cannot register nor login")
no_internet_popup.show()
play_button.set_disabled(false)
func _on_back_button_pressed() -> void:
keyboard_spacer.hide()
kalulu.show()
interface_left.hide()
func _on_register_pressed() -> void:
await OpeningCurtain.close()
var error: Error = get_tree().change_scene_to_packed(ADULT_CHECK_SCENE_PATH)
if error != OK:
Log.error(error_string(error))
func _on_login_in() -> void:
Log.trace("MainMenu: Login-in, going to Language Check Scene")
var error: Error = get_tree().change_scene_to_packed(LANGUAGE_CHECK_SCENE_PATH)
if error != OK:
Log.error(error_string(error))
func _on_version_label_gui_input(event: InputEvent) -> void:
if event is InputEventMouseButton:
var mb: InputEventMouseButton = event
if mb.pressed and mb.button_index == MOUSE_BUTTON_LEFT:
var now: float = Time.get_ticks_msec() / 1000.0
if now - dev_last_click_time <= DEV_CLICK_MAX_DELAY:
dev_click_count += 1
else:
dev_click_count = 1
dev_last_click_time = now
if dev_click_count >= DEV_CLICK_THRESHOLD:
dev_click_count = 0
await OpeningCurtain.close()
var current_scene: Node = get_tree().current_scene
if not current_scene:
Log.error("MainMenu: Developer Settings returning scene will be main menu because current scene is null")
DeveloperSettings.return_path = current_scene.scene_file_path if current_scene else ""
get_tree().change_scene_to_file(DEVELOPER_SCENE_PATH)