; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Kalulu" run/main_scene="res://sources/menus/language_selection/package_checker.tscn" config/features=PackedStringArray("4.2", "Forward Plus") config/icon="res://icon.svg" [audio] buses/default_bus_layout="res://resources/audio_buses/main_audio_bus_layout.tres" [autoload] LessonLogger="*res://sources/utils/autoloads/lesson_logger.gd" UserDataManager="*res://sources/utils/autoloads/user_data_manager.gd" Database="*res://sources/utils/autoloads/Database.gd" [display] window/size/viewport_width=2560 window/size/viewport_height=1800 window/size/window_width_override=1280 window/size/window_height_override=900 window/subwindows/embed_subwindows=false window/stretch/mode="canvas_items" [editor_plugins] enabled=PackedStringArray("res://addons/godot-sqlite/plugin.cfg") [gui] theme/custom="res://resources/themes/kalulu_theme.tres" theme/custom_font="res://assets/fonts/DidactGothic-Regular.ttf" [input] left_click={ "deadzone": 0.5, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(259, 38),"global_position":Vector2(267, 118),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } right_click={ "deadzone": 0.5, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null) ] } [internationalization] locale/translation_remaps={}