look and learn button
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File diff suppressed because one or more lines are too long
@@ -30,11 +30,13 @@ grow_vertical = 2
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[node name="TabContainer" type="TabContainer" parent="CenterContainer"]
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layout_mode = 2
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theme_override_font_sizes/font_size = 40
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current_tab = 0
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use_hidden_tabs_for_min_size = true
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[node name="Language" type="VBoxContainer" parent="CenterContainer/TabContainer"]
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layout_mode = 2
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theme_override_constants/separation = 50
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metadata/_tab_index = 0
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[node name="GPListButton" type="Button" parent="CenterContainer/TabContainer/Language"]
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layout_mode = 2
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@@ -65,6 +67,7 @@ text = "Lesson List"
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visible = false
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layout_mode = 2
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theme_override_constants/separation = 50
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metadata/_tab_index = 1
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[node name="TracingBuilderButton" type="Button" parent="CenterContainer/TabContainer/LookAndLearnData"]
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layout_mode = 2
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@@ -87,6 +90,7 @@ text = "GP Video Loader
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visible = false
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layout_mode = 2
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theme_override_constants/separation = 50
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metadata/_tab_index = 2
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[node name="GameSoundsButton" type="Button" parent="CenterContainer/TabContainer/GameData"]
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layout_mode = 2
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@@ -155,7 +159,6 @@ theme_override_font_sizes/font_size = 60
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alignment = 1
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item_count = 1
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popup/item_0/text = "New"
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popup/item_0/id = 0
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[node name="AddWordListButton" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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@@ -205,7 +208,7 @@ initial_position = 2
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size = Vector2i(1500, 1000)
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always_on_top = true
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popup_window = true
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ok_button_text = "Ouvrir"
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ok_button_text = "Open"
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file_mode = 0
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access = 2
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@@ -50,7 +50,7 @@ func setup() -> void:
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grapheme_label.text = ""
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for gp in gp_list:
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grapheme_label.text += "%s-%s" % [gp.Grapheme, gp.Phoneme]
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grapheme_label.text += "%s" % gp.Grapheme
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current_video = 0
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current_image_and_sound = 0
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@@ -908,17 +908,18 @@ anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -64.0
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offset_top = -306.0
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offset_right = 64.0
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offset_bottom = -178.0
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offset_left = -128.0
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offset_top = -370.0
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offset_right = 128.0
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offset_bottom = -114.0
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grow_horizontal = 2
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grow_vertical = 0
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pivot_offset = Vector2(64, 64)
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pivot_offset = Vector2(128, 128)
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texture_normal = ExtResource("9_lf6b5")
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texture_pressed = ExtResource("10_mwuuf")
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texture_hover = ExtResource("11_trjsl")
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texture_disabled = ExtResource("12_1yr4y")
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stretch_mode = 0
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[node name="MarginContainer" type="MarginContainer" parent="GraphemeButton"]
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layout_mode = 1
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@@ -937,6 +938,9 @@ theme_override_constants/margin_bottom = 5
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_vertical = 1
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theme_override_constants/outline_size = 10
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theme_override_font_sizes/font_size = 100
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text = "f"
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horizontal_alignment = 1
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vertical_alignment = 1
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@@ -629,7 +629,7 @@ sprites = [NodePath("FishAnimatedSprite")]
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[node name="FishAnimatedSprite" type="AnimatedSprite2D" parent="GameRoot/AspectRatioContainer/Fish" index="0"]
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unique_name_in_owner = true
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scale = Vector2(2.20411, 2.2041)
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scale = Vector2(1e-05, 1e-05)
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sprite_frames = SubResource("SpriteFrames_ukbiw")
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animation = &"idle"
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autoplay = "idle"
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