fixed some warnings and a bug
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@@ -11,4 +11,4 @@ func _on_crabs_button_pressed() -> void:
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func _on_parakeets_button_pressed() -> void:
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get_tree().change_scene_to_file("res://sources/minigames/parakeets/parakeets_minigame.gd")
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get_tree().change_scene_to_file("res://sources/minigames/parakeets/parakeets_minigame.tscn")
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@@ -85,7 +85,6 @@ func _setup_minigame() -> void:
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current_lives = max_number_of_lives
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# Find the stimuli and distractions of the minigame.
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func _find_stimuli_and_distractions() -> void:
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return
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@@ -178,6 +177,7 @@ func _on_minigame_ui_garden_button_pressed() -> void:
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func _on_minigame_ui_stimulus_button_pressed() -> void:
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get_tree().paused = true
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minigame_ui.lock()
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@warning_ignore("redundant_await")
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await _play_stimulus()
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minigame_ui.unlock()
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get_tree().paused = false
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@@ -227,6 +227,7 @@ func set_current_progression(p_current_progression: int) -> void:
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if p_current_progression == max_progression and previous_progression != max_progression:
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await _win()
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else:
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@warning_ignore("redundant_await")
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await _on_current_progression_changed()
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@@ -2,7 +2,7 @@
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[ext_resource type="Script" path="res://sources/minigames/base/base_minigame.gd" id="1_jdfsm"]
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[ext_resource type="PackedScene" uid="uid://weree6bnlt6f" path="res://sources/minigames/base/minigame_ui.tscn" id="2_a3tib"]
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[ext_resource type="PackedScene" uid="uid://b3ckdfnbc7077" path="res://sources/minigames/base/opening_curtain.tscn" id="3_p5ryr"]
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[ext_resource type="PackedScene" path="res://sources/minigames/base/opening_curtain.tscn" id="3_p5ryr"]
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[node name="BaseMinigame" type="Control"]
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process_mode = 3
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@@ -70,7 +70,6 @@ func _setup_minigame() -> void:
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monkeys_node.set_drag_forwarding(Callable(), _monkeys_can_drop_data, _monkeys_drop_data)
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func _on_current_progression_changed() -> void:
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word_label.text = "_".repeat(stimuli[current_progression].Word.length())
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await _set_current_letter(0)
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