Improved crabs a lot
This commit is contained in:
@@ -2,10 +2,13 @@ extends Node2D
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class_name Minigame
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@export var minigame_name: = "Minigame"
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@export var max_number_of_lives: = 5 :
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@export var max_number_of_lives: = 0 :
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set(value): _set_max_lives(value)
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get: return _max_number_of_lives
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@export var start_kalulu_speech: AudioStream
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@export var max_progression: = 0 :
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set(value): _set_max_progression(value)
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get: return _max_progression
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@export var help_kalulu_speech: AudioStream
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@export var win_kalulu_speech: AudioStream
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@export var lose_kalulu_speech: AudioStream = preload("res://resources/minigames/kalulu/kalulu_lose_minigame_all.mp3")
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@@ -36,9 +39,6 @@ var current_lives: = 0 :
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var _current_lives: = 0
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# Progression
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var max_progression: = 0 :
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set(value): _set_max_progression(value)
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get: return _max_progression
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var _max_progression: = 0
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var current_progression: = 0 :
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set(value): _set_current_progression(value)
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@@ -63,6 +63,8 @@ func _initialize() -> void:
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# Find and set the parameters of the minigame, like the number of lives or the victory conditions.
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func _setup_minigame() -> void:
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max_progression = max_progression
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max_number_of_lives = max_number_of_lives
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current_lives = max_number_of_lives
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@@ -76,20 +78,34 @@ func _find_stimuli_and_distractions() -> void:
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func _start() -> void:
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opening_curtain.play("open")
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await opening_curtain.animation_finished
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minigame_ui.play_kalulu_speech(help_kalulu_speech)
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await minigame_ui.kalulu_speech_end
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# ------------ End ------------
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func _reset() -> void:
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_initialize()
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opening_curtain.play("close")
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await opening_curtain.animation_finished
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get_tree().paused = false
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get_tree().reload_current_scene()
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func _win() -> void:
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minigame_ui.play_kalulu_speech(win_kalulu_speech)
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await minigame_ui.kalulu_speech_end
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_reset()
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func _lose() -> void:
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minigame_ui.play_kalulu_speech(lose_kalulu_speech)
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await minigame_ui.kalulu_speech_end
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_reset()
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# ------------ Logs ------------
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@@ -108,6 +124,7 @@ func _reset_logs() -> void:
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# Callbacks
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func _go_back_to_the_garden() -> void:
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return
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@@ -117,14 +134,21 @@ func _play_stimulus() -> void:
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func _pause_game() -> void:
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get_tree().paused = not get_tree().paused
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var pause: = not get_tree().paused
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get_tree().paused = pause
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minigame_ui.show_center_menu(pause)
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func _play_kalulu() -> void:
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return
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get_tree().paused = true
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minigame_ui.play_kalulu_speech(help_kalulu_speech)
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await minigame_ui.kalulu_speech_end
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get_tree().paused = false
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# Connections
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func _on_minigame_ui_garden_button_pressed() -> void:
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_go_back_to_the_garden()
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@@ -141,6 +165,10 @@ func _on_minigame_ui_kalulu_button_pressed() -> void:
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_play_kalulu()
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func _on_minigame_ui_restart_button_pressed() -> void:
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_reset()
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# ------------ setters/getters ------------
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@@ -154,6 +182,8 @@ func _set_current_lives(value: int) -> void:
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_current_lives = value
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if minigame_ui:
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minigame_ui.set_number_of_lives(value)
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if current_lives == 0:
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_lose()
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func _set_max_progression(value: int) -> void:
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@@ -166,3 +196,5 @@ func _set_current_progression(value: int) -> void:
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_current_progression = value
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if minigame_ui:
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minigame_ui.set_current_progression(value)
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if current_progression == max_progression:
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_win()
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@@ -22,4 +22,5 @@ process_mode = 1
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[connection signal="kalulu_button_pressed" from="MinigameUI" to="." method="_on_minigame_ui_kalulu_button_pressed"]
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[connection signal="kalulu_speech_end" from="MinigameUI" to="." method="_on_minigame_ui_kalulu_speech_end"]
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[connection signal="pause_button_pressed" from="MinigameUI" to="." method="_on_minigame_ui_pause_button_pressed"]
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[connection signal="restart_button_pressed" from="MinigameUI" to="." method="_on_minigame_ui_restart_button_pressed"]
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[connection signal="stimulus_button_pressed" from="MinigameUI" to="." method="_on_minigame_ui_stimulus_button_pressed"]
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@@ -3,7 +3,7 @@ extends Control
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signal kalulu_speech_end
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@onready var kalulu_sprite: = $KaluluSprite
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@onready var audio_player: = $AudioStreamPlayer2D
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@onready var audio_player: = $AudioStreamPlayer
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func _ready() -> void:
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@@ -44,3 +44,9 @@ func _on_kalulu_sprite_animation_finished() -> void:
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kalulu_sprite.play("Talk2")
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else:
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kalulu_sprite.play("Talk3")
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func _on_pass_button_pressed() -> void:
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if audio_player.playing:
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audio_player.stop()
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audio_player.finished.emit()
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=90 format=3 uid="uid://c4t2cq5vyj4ai"]
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[gd_scene load_steps=95 format=3 uid="uid://c4t2cq5vyj4ai"]
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[ext_resource type="Script" path="res://sources/minigames/base/kalulu.gd" id="1_iin3v"]
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[ext_resource type="Texture2D" uid="uid://berypn513y7ts" path="res://resources/minigames/minigame_ui/graphic/kalulu/kalulu_hide_0000.png" id="2_v1p5p"]
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@@ -128,9 +128,9 @@ animations = [{
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"duration": 1.0,
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"texture": ExtResource("13_ortja")
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}],
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"loop": true,
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"loop": false,
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"name": &"Hide",
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"speed": 5.0
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"speed": 12.0
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}, {
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"frames": [{
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"duration": 1.0,
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@@ -166,7 +166,7 @@ animations = [{
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"duration": 1.0,
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"texture": ExtResource("24_ashsp")
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}],
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"loop": true,
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"loop": false,
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"name": &"Idle1",
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"speed": 12.0
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}, {
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@@ -207,9 +207,9 @@ animations = [{
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"duration": 1.0,
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"texture": ExtResource("36_3of4g")
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}],
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"loop": true,
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"loop": false,
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"name": &"Idle2",
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"speed": 5.0
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"speed": 12.0
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}, {
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"frames": [{
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"duration": 1.0,
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@@ -260,9 +260,9 @@ animations = [{
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"duration": 1.0,
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"texture": ExtResource("52_l5vw5")
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}],
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"loop": true,
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"loop": false,
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"name": &"Show",
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"speed": 5.0
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"speed": 12.0
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}, {
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"frames": [{
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"duration": 1.0,
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@@ -301,9 +301,9 @@ animations = [{
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"duration": 1.0,
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"texture": ExtResource("64_40vt6")
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}],
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"loop": true,
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"loop": false,
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"name": &"Talk1",
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"speed": 5.0
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"speed": 12.0
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}, {
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"frames": [{
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"duration": 1.0,
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@@ -342,9 +342,9 @@ animations = [{
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"duration": 1.0,
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"texture": ExtResource("76_70p70")
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}],
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"loop": true,
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"loop": false,
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"name": &"Talk2",
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"speed": 5.0
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"speed": 12.0
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}, {
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"frames": [{
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"duration": 1.0,
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@@ -383,11 +383,21 @@ animations = [{
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"duration": 1.0,
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"texture": ExtResource("88_gllhj")
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}],
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"loop": true,
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"loop": false,
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"name": &"Talk3",
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"speed": 5.0
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"speed": 12.0
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}]
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_y6gsq"]
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_1hd4y"]
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_dvlyl"]
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_cd4qd"]
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_iqd4x"]
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[node name="Kalulu" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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@@ -407,13 +417,30 @@ grow_vertical = 2
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color = Color(0.164706, 0.164706, 0.164706, 0.67451)
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[node name="KaluluSprite" type="AnimatedSprite2D" parent="."]
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position = Vector2(653, 1350)
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position = Vector2(565, 1407)
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scale = Vector2(1.5, 1.5)
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frames = SubResource("SpriteFrames_igr4d")
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animation = &"Talk3"
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sprite_frames = SubResource("SpriteFrames_igr4d")
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animation = &"Hide"
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
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position = Vector2(653, 1421)
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scale = Vector2(1.5, 1.5)
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[node name="PassButton" type="Button" parent="KaluluSprite"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -135.0
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offset_top = -146.0
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offset_right = -165.0
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offset_bottom = -381.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/normal = SubResource("StyleBoxEmpty_y6gsq")
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theme_override_styles/hover = SubResource("StyleBoxEmpty_1hd4y")
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theme_override_styles/pressed = SubResource("StyleBoxEmpty_dvlyl")
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theme_override_styles/disabled = SubResource("StyleBoxEmpty_cd4qd")
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theme_override_styles/focus = SubResource("StyleBoxEmpty_iqd4x")
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flat = true
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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bus = &"Voice"
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[connection signal="animation_finished" from="KaluluSprite" to="." method="_on_kalulu_sprite_animation_finished"]
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[connection signal="pressed" from="KaluluSprite/PassButton" to="." method="_on_pass_button_pressed"]
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@@ -6,6 +6,7 @@ signal stimulus_button_pressed
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signal pause_button_pressed
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signal kalulu_button_pressed
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signal kalulu_speech_end
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signal restart_button_pressed
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@export var empty_progression_icon: Texture
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@export var full_progression_icon: Texture
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@@ -14,12 +15,14 @@ signal kalulu_speech_end
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@onready var garden_button: TextureButton = get_node("%GardenButton")
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@onready var stimulus_button: TextureButton = get_node("%StimulusButton")
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@onready var pause_button: TextureButton = get_node("%PauseButton")
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@onready var Kalulu_button: TextureButton = get_node("%KaluluButton")
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@onready var kalulu_button: TextureButton = get_node("%KaluluButton")
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@onready var empty_lives_rect: TextureRect = get_node("%EmptyLivesRect")
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@onready var lives_rect: TextureRect = get_node("%LivesRect")
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@onready var progression_gauge: NinePatchRect = get_node("%ProgressionGauge")
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@onready var progression_empty_icons_rect: TextureRect = get_node("%ProgressionEmptyIconsRect")
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@onready var progression_full_icons_rect: TextureRect = get_node("%ProgressionFullIconsRect")
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@onready var center_menu: MarginContainer = get_node("%CenterMenu")
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@onready var restart_button: TextureButton = get_node("%RestartButton")
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# Kalulu
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@onready var kalulu: = $MainControl/Kalulu
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@@ -55,14 +58,14 @@ func lock() -> void:
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garden_button.disabled = true
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stimulus_button.disabled = true
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pause_button.disabled = true
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Kalulu_button.disabled = true
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kalulu_button.disabled = true
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func unlock() -> void:
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garden_button.disabled = false
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stimulus_button.disabled = false
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pause_button.disabled = false
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Kalulu_button.disabled = false
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kalulu_button.disabled = false
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# ------------ Lives ------------
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@@ -70,18 +73,18 @@ func unlock() -> void:
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func set_maximum_number_of_lives(new_max_number_of_lives: int) -> void:
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empty_lives_rect.custom_minimum_size.x = new_max_number_of_lives * empty_life_size
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if new_max_number_of_lives == 0:
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empty_lives_rect.scale.x = 0
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if new_max_number_of_lives <= 0:
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empty_lives_rect.visible = false
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else:
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empty_lives_rect.scale.x = 1
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empty_lives_rect.visible = true
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func set_number_of_lives(new_number_of_lives: int) -> void:
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lives_rect.custom_minimum_size.x = new_number_of_lives * life_size
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if new_number_of_lives == 0:
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lives_rect.scale.x = 0
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if new_number_of_lives <= 0:
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lives_rect.visible = false
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else:
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lives_rect.scale.x = 1
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lives_rect.visible = true
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# ------------ Progression ------------
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@@ -90,21 +93,21 @@ func set_number_of_lives(new_number_of_lives: int) -> void:
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func set_max_progression(new_max_progression: int) -> void:
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progression_gauge.custom_minimum_size.y = new_max_progression * progression_gauge_unit_size
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progression_empty_icons_rect.custom_minimum_size.y = new_max_progression * progression_gauge_unit_size
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if new_max_progression == 0:
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progression_empty_icons_rect.scale.y = 0
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if new_max_progression <= 0:
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progression_empty_icons_rect.visible = false
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else:
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progression_empty_icons_rect.scale.y = 1
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progression_empty_icons_rect.visible = true
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func set_current_progression(new_current_progression: int) -> void:
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progression_full_icons_rect.custom_minimum_size.y = new_current_progression * progression_full_icon_size
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if new_current_progression == 0:
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progression_full_icons_rect.scale.y = 0
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if new_current_progression <= 0:
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progression_full_icons_rect.visible = false
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else:
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progression_full_icons_rect.scale.y = 1
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progression_full_icons_rect.visible = true
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# ------------ Actions ------------
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# ------------ Left Panel ------------
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func _on_garden_button_pressed() -> void:
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@@ -123,6 +126,20 @@ func _on_kalulu_button_pressed() -> void:
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kalulu_button_pressed.emit()
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# ------------ Center Menu ------------
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func show_center_menu(show_menu: bool) -> void:
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center_menu.visible = show_menu
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garden_button.disabled = show_menu
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stimulus_button.disabled = show_menu
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kalulu_button.disabled = show_menu
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func _on_restart_button_pressed() -> void:
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restart_button_pressed.emit()
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# ------------ Kalulu ------------
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@@ -131,4 +148,4 @@ func play_kalulu_speech(speech: AudioStream) -> void:
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func _on_kalulu_kalulu_speech_end() -> void:
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emit_signal("kalulu_speech_end")
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kalulu_speech_end.emit()
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=25 format=3 uid="uid://weree6bnlt6f"]
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[gd_scene load_steps=26 format=3 uid="uid://weree6bnlt6f"]
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[ext_resource type="Script" path="res://sources/minigames/base/minigame_ui.gd" id="1_g5fl4"]
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[ext_resource type="Texture2D" uid="uid://dj0ygi5q6kbdw" path="res://resources/minigames/minigame_ui/graphic/button_back_to_menu_up.png" id="2_0d0qn"]
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@@ -18,6 +18,7 @@
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[ext_resource type="Texture2D" uid="uid://3om2awlftpxd" path="res://resources/minigames/minigame_ui/graphic/life.png" id="15_rxfiu"]
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[ext_resource type="Texture2D" uid="uid://f2ys2fy1il2k" path="res://resources/minigames/minigame_ui/graphic/popin_frontground.png" id="15_w2rjo"]
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[ext_resource type="Texture2D" uid="uid://dqtmyedk1ylbw" path="res://resources/minigames/minigame_ui/graphic/button_replay_up.png" id="16_eao58"]
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[ext_resource type="Texture2D" uid="uid://b6b8kb5l3yh04" path="res://resources/minigames/minigame_ui/graphic/large_flower_body.png" id="16_kd3me"]
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[ext_resource type="Texture2D" uid="uid://dxqnvbr4tffn7" path="res://resources/minigames/minigame_ui/graphic/gauge.png" id="16_m3nil"]
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[ext_resource type="Texture2D" uid="uid://cfxpnn3uivakv" path="res://resources/minigames/minigame_ui/graphic/gauge_icon_ant_empty.png" id="17_bqwcj"]
|
||||
[ext_resource type="Texture2D" uid="uid://bvu8ud6hkwusb" path="res://resources/minigames/minigame_ui/graphic/button_replay_down.png" id="17_emg5g"]
|
||||
@@ -122,6 +123,7 @@ theme_override_constants/margin_right = 20
|
||||
theme_override_constants/margin_bottom = 20
|
||||
|
||||
[node name="CenterMenu" type="MarginContainer" parent="MainControl/Interface/CentralPadMargin"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_left = 450
|
||||
@@ -146,19 +148,35 @@ texture = ExtResource("15_w2rjo")
|
||||
|
||||
[node name="MarginContainer2" type="MarginContainer" parent="MainControl/Interface/CentralPadMargin/CenterMenu"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_left = 42
|
||||
theme_override_constants/margin_top = 42
|
||||
theme_override_constants/margin_right = 42
|
||||
theme_override_constants/margin_bottom = 42
|
||||
theme_override_constants/margin_left = 92
|
||||
theme_override_constants/margin_top = 92
|
||||
theme_override_constants/margin_right = 92
|
||||
theme_override_constants/margin_bottom = 92
|
||||
|
||||
[node name="Background" type="Control" parent="MainControl/Interface/CentralPadMargin/CenterMenu/MarginContainer2"]
|
||||
modulate = Color(1, 1, 1, 0.396078)
|
||||
layout_mode = 2
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="MainControl/Interface/CentralPadMargin/CenterMenu/MarginContainer2/Background"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("16_kd3me")
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="MainControl/Interface/CentralPadMargin/CenterMenu/MarginContainer2"]
|
||||
layout_mode = 2
|
||||
alignment = 2
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="MainControl/Interface/CentralPadMargin/CenterMenu/MarginContainer2/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_vertical = 8
|
||||
|
||||
[node name="TextureButton" type="TextureButton" parent="MainControl/Interface/CentralPadMargin/CenterMenu/MarginContainer2/VBoxContainer/MarginContainer"]
|
||||
[node name="RestartButton" type="TextureButton" parent="MainControl/Interface/CentralPadMargin/CenterMenu/MarginContainer2/VBoxContainer/MarginContainer"]
|
||||
unique_name_in_owner = true
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 8
|
||||
@@ -254,4 +272,5 @@ layout_mode = 1
|
||||
[connection signal="pressed" from="MainControl/Interface/LeftMargin/LeftContainer/StimulusMargin/StimulusButton" to="." method="_on_stimulus_button_pressed"]
|
||||
[connection signal="pressed" from="MainControl/Interface/LeftMargin/LeftContainer/PauseMargin/PauseButton" to="." method="_on_pause_button_pressed"]
|
||||
[connection signal="pressed" from="MainControl/Interface/LeftMargin/LeftContainer/KaluluButton" to="." method="_on_kalulu_button_pressed"]
|
||||
[connection signal="pressed" from="MainControl/Interface/CentralPadMargin/CenterMenu/MarginContainer2/VBoxContainer/MarginContainer/RestartButton" to="." method="_on_restart_button_pressed"]
|
||||
[connection signal="kalulu_speech_end" from="MainControl/Kalulu" to="." method="_on_kalulu_kalulu_speech_end"]
|
||||
|
||||
@@ -56,7 +56,6 @@ tracks/3/keys = {
|
||||
|
||||
[sub_resource type="Animation" id="Animation_qqx6p"]
|
||||
resource_name = "close"
|
||||
length = 0.5
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
@@ -64,7 +63,7 @@ tracks/0/path = NodePath("LeftCurtain:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.5),
|
||||
"times": PackedFloat32Array(0, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 1,
|
||||
"values": [true, true]
|
||||
@@ -88,7 +87,7 @@ tracks/2/path = NodePath("RightCurtain:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0, 0.5),
|
||||
"times": PackedFloat32Array(0, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 1,
|
||||
"values": [true, true]
|
||||
@@ -108,7 +107,6 @@ tracks/3/keys = {
|
||||
|
||||
[sub_resource type="Animation" id="Animation_24r35"]
|
||||
resource_name = "open"
|
||||
length = 0.5
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
@@ -116,7 +114,7 @@ tracks/0/path = NodePath("LeftCurtain:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.5),
|
||||
"times": PackedFloat32Array(0, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 1,
|
||||
"values": [true, false]
|
||||
@@ -128,7 +126,7 @@ tracks/1/path = NodePath("LeftCurtain:rotation")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.5),
|
||||
"times": PackedFloat32Array(0.5, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [2.35619, 4.71239]
|
||||
@@ -140,7 +138,7 @@ tracks/2/path = NodePath("RightCurtain:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0, 0.5),
|
||||
"times": PackedFloat32Array(0, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 1,
|
||||
"values": [true, false]
|
||||
@@ -152,7 +150,7 @@ tracks/3/path = NodePath("RightCurtain:rotation")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0, 0.5),
|
||||
"times": PackedFloat32Array(0.5, 1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [-2.35619, -4.71239]
|
||||
|
||||
@@ -24,7 +24,6 @@ func _setup_minigame() -> void:
|
||||
super._setup_minigame()
|
||||
|
||||
# Progression management
|
||||
max_progression = 10
|
||||
current_progression = 0
|
||||
|
||||
var max_difficulty: = 0
|
||||
@@ -67,7 +66,7 @@ func _find_stimuli_and_distractions() -> void:
|
||||
|
||||
# Launch the minigame
|
||||
func _start() -> void:
|
||||
super._start()
|
||||
await super._start()
|
||||
|
||||
_on_hole_timer_timeout(stimuli[0])
|
||||
|
||||
@@ -121,23 +120,3 @@ func _save_logs() -> void:
|
||||
|
||||
func _reset_logs() -> void:
|
||||
logs = {}
|
||||
|
||||
|
||||
# ------------ UI ------------
|
||||
|
||||
# Callbacks
|
||||
|
||||
func _go_back_to_the_garden() -> void:
|
||||
return
|
||||
|
||||
|
||||
func _play_stimulus() -> void:
|
||||
return
|
||||
|
||||
|
||||
func _pause_game() -> void:
|
||||
get_tree().paused = not get_tree().paused
|
||||
|
||||
|
||||
func _play_kalulu() -> void:
|
||||
return
|
||||
|
||||
@@ -12,7 +12,9 @@
|
||||
script = ExtResource("2_gierf")
|
||||
difficulty = 4
|
||||
minigame_name = "Crabs"
|
||||
start_kalulu_speech = ExtResource("3_vtu3m")
|
||||
max_number_of_lives = 5
|
||||
max_progression = 10
|
||||
help_kalulu_speech = ExtResource("3_vtu3m")
|
||||
win_kalulu_speech = ExtResource("4_eh4op")
|
||||
|
||||
[node name="MinigameUI" parent="." index="0"]
|
||||
|
||||
Reference in New Issue
Block a user