Log nomenclature corrections

This commit is contained in:
Adrien Ufferte
2025-11-18 10:23:26 +01:00
parent eee5ee65e6
commit 7c101bd19c
13 changed files with 60 additions and 60 deletions
+6 -6
View File
@@ -74,11 +74,11 @@ func ensure_data_integrity(data: Dictionary[int, Dictionary]) -> Dictionary:
# Check missing keys
if not garden.has("games"):
if not is_init:
Log.warn("Garden %d : Add missing key 'games'." % index)
Log.warn("StudentProgression: Garden %d: Add missing key 'games'." % index)
garden["games"] = [Status.Locked, Status.Locked, Status.Locked]
if not garden.has("look_and_learn"):
if not is_init:
Log.warn("Garden %d : Add missing key 'look_and_learn'." % index)
Log.warn("StudentProgression: Garden %d: Add missing key 'look_and_learn'." % index)
garden["look_and_learn"] = Status.Locked
if not garden.has("last_duration"):
garden["last_duration"] = PackedInt32Array([0, 0, 0])
@@ -88,7 +88,7 @@ func ensure_data_integrity(data: Dictionary[int, Dictionary]) -> Dictionary:
# Check array "games"
if typeof(garden["games"]) != TYPE_ARRAY or (garden["games"] as Array).size() != 3:
if not is_init:
Log.warn("Garden %d : invalid format for 'games' → reset." % index)
Log.warn("StudentProgression: Garden %d: invalid format for 'games' → reset." % index)
garden["games"] = [Status.Locked, Status.Locked, Status.Locked]
# Check value outside of possible enum values
@@ -119,7 +119,7 @@ func ensure_data_integrity(data: Dictionary[int, Dictionary]) -> Dictionary:
for game_index: int in range(3):
if garden["games"][game_index] != Status.Locked or garden["look_and_learn"] != Status.Locked:
if not is_init:
Log.warn("Garden %d : invalid progression (previous not finished) → reset." % index)
Log.warn("StudentProgression: Garden %d: invalid progression (previous not finished) → reset." % index)
garden["games"] = [Status.Locked, Status.Locked, Status.Locked]
garden["look_and_learn"] = Status.Locked
break
@@ -131,13 +131,13 @@ func ensure_data_integrity(data: Dictionary[int, Dictionary]) -> Dictionary:
if garden["games"][game_index] == Status.Locked:
garden["games"][game_index] = Status.Unlocked
if not is_init:
Log.warn("Garden %d : game %d unlocked because lesson is completed" % [index, game_index + 1])
Log.warn("StudentProgression: Garden %d: game %d unlocked because lesson is completed" % [index, game_index + 1])
# Case : previous garden completed → lesson unlocked if needed
elif garden["look_and_learn"] == Status.Locked:
garden["look_and_learn"] = Status.Unlocked
if not is_init:
Log.warn("Garden %d : lesson unlocked because previous garden is completed" % index)
Log.warn("StudentProgression: Garden %d: lesson unlocked because previous garden is completed" % index)
return result