Launch fireworks when minigames end

This commit is contained in:
Adrien Ufferte
2026-01-14 13:07:12 +01:00
parent 23f562d47f
commit 63caec7a9a
9 changed files with 34 additions and 15 deletions
+1 -1
View File
@@ -220,7 +220,7 @@ func _win() -> void:
audio_player.stream = WIN_SOUND_FX
audio_player.play()
fireworks.start()
fireworks.play()
await fireworks.finished
minigame_ui.play_kalulu_speech(win_kalulu_speech)
@@ -53,6 +53,7 @@ func _setup_minigame() -> void:
func _start() -> void:
super()
fireworks.set_colors([Color("#ffd366"), Color("#a8f0d0"), Color("#7fc8ff")])
berry_timer.start()
+18 -13
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://bwe3fp0vkpufb"]
[gd_scene load_steps=18 format=3 uid="uid://bwe3fp0vkpufb"]
[ext_resource type="Script" uid="uid://dsv0728uv1y5l" path="res://sources/minigames/crabs/crab/crab.gd" id="1_5hgg8"]
[ext_resource type="AudioStream" uid="uid://1ibmtydnewa8" path="res://assets/minigames/crabs/audio/sfx/crab_random_6.mp3" id="2_gc7a0"]
@@ -11,6 +11,7 @@
[ext_resource type="PackedScene" uid="uid://bgio7muqck2bu" path="res://sources/utils/auto_size_label.tscn" id="9_3nie6"]
[ext_resource type="SpriteFrames" uid="uid://n1ydrtdfm4p3" path="res://sources/minigames/crabs/crab/crab_animations.tres" id="10_c4r2k"]
[ext_resource type="Texture2D" uid="uid://bbtr0cyiapi3g" path="res://assets/minigames/minigame_ui/graphic/primary_text_box_outline.png" id="11_mgkmu"]
[ext_resource type="PackedScene" uid="uid://cs6g7fhc0bjvh" path="res://sources/utils/fx/right_stars.tscn" id="12_2ax6s"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_tnp5x"]
@@ -68,6 +69,19 @@ grow_horizontal = 2
grow_vertical = 2
scale = Vector2(0.6, 0.6)
[node name="WrongFX" parent="BackFX" instance=ExtResource("5_3sw4w")]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="Body" type="Control" parent="."]
layout_mode = 1
anchors_preset = 15
@@ -128,7 +142,7 @@ scale = Vector2(1.8, 1.8)
sprite_frames = ExtResource("10_c4r2k")
animation = &"idle"
autoplay = "idle"
frame_progress = 0.55351526
frame_progress = 0.16246976
centered = false
[node name="FrontFX" type="Control" parent="."]
@@ -139,18 +153,9 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="WrongFX" parent="FrontFX" instance=ExtResource("5_3sw4w")]
[node name="Right_Stars" parent="FrontFX" instance=ExtResource("12_2ax6s")]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
size_flags_vertical = 4
position = Vector2(184, 160)
[node name="Button" type="Button" parent="."]
layout_mode = 1
@@ -62,6 +62,7 @@ func _setup_minigame() -> void:
# Launch the minigame
func _start() -> void:
super()
fireworks.set_colors([Color("#7fc8ff"), Color("#f5a8c8"), Color("#bca4ff")])
_spawn_crabs()
@@ -17,6 +17,7 @@ var blocking_jellyfish: Array[Jellyfish] = []
func _start() -> void:
super()
fireworks.set_colors([Color("#ffd366"), Color("#ffbf94"), Color("#f5a8c8")])
spawn_timer.start()
@@ -74,6 +74,11 @@ func _setup_minigame() -> void:
_update_label(0)
func _start() -> void:
super()
fireworks.set_colors([Color("#ffd366"), Color("#ffbf94"), Color("#7fc8ff")])
func _highlight() -> void:
for monkey: Monkey in monkeys:
if _is_gp_right(monkey.stimulus):
@@ -102,6 +102,7 @@ func _find_stimuli_and_distractions() -> void:
func _start() -> void:
super()
fireworks.set_colors([Color("#bca4ff"), Color("#f5a8c8"), Color("#ffbf94")])
var possible_positions: Array[Vector2] = []
for branch: Node in branches.get_children():
for child: Node2D in branch.get_children():
@@ -7,7 +7,7 @@
[ext_resource type="Texture2D" uid="uid://pj0mlw24jayt" path="res://assets/minigames/parakeets/graphic/background_2.png" id="6_6ktwy"]
[ext_resource type="Texture2D" uid="uid://di2qcv6jw8wh0" path="res://assets/minigames/parakeets/graphic/gauge_icon_parakeet_full.png" id="6_46vnr"]
[ext_resource type="Texture2D" uid="uid://cs16kbsvnsltg" path="res://assets/minigames/parakeets/graphic/background_3.png" id="7_k6xou"]
[ext_resource type="Script" path="res://sources/minigames/parakeets/clouds_manager.gd" id="8_cy1rn"]
[ext_resource type="Script" uid="uid://cgtd34f7vi2tj" path="res://sources/minigames/parakeets/clouds_manager.gd" id="8_cy1rn"]
[ext_resource type="Texture2D" uid="uid://0p171y6thba8" path="res://assets/minigames/parakeets/graphic/tree.png" id="8_g6pid"]
[ext_resource type="Texture2D" uid="uid://ca2jljrk2wnjt" path="res://assets/minigames/parakeets/graphic/nest.png" id="9_0u6jo"]
[ext_resource type="Texture2D" uid="uid://rx270y4n7tul" path="res://assets/minigames/parakeets/graphic/cloud_1.png" id="9_6ktwy"]
@@ -33,6 +33,11 @@ var color: Turtle.Colors
@onready var crab: AnimatedSprite2D = %CrabAnimatedSprite2D
func _start() -> void:
super()
fireworks.set_colors([Color("#ffd366"), Color("#bca4ff"), Color("#f5a8c8")])
# Find and set the parameters of the minigame, like the number of lives or the victory conditions.
func _setup_minigame() -> void:
super._setup_minigame()