Look and learn only display gps with videos and sounds
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File diff suppressed because one or more lines are too long
@@ -48,10 +48,6 @@ func _ready() -> void:
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func setup() -> void:
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func setup() -> void:
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gp_list = Database.get_GP_for_lesson(lesson_nb, true, true)
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gp_list = Database.get_GP_for_lesson(lesson_nb, true, true)
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grapheme_label.text = ""
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for gp in gp_list:
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grapheme_label.text += "%s" % gp.Grapheme
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current_video = 0
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current_video = 0
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current_image_and_sound = 0
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current_image_and_sound = 0
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current_tracing = 0
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current_tracing = 0
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@@ -59,17 +55,27 @@ func setup() -> void:
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images = []
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images = []
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sounds = []
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sounds = []
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videos = []
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videos = []
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var gp_display: = []
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for gp in gp_list:
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for gp in gp_list:
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var gp_image: = Database.get_gp_look_and_learn_image(gp)
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var gp_image: = Database.get_gp_look_and_learn_image(gp)
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var gp_sound: = Database.get_gp_look_and_learn_sound(gp)
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var gp_sound: = Database.get_gp_look_and_learn_sound(gp)
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if gp_image and gp_sound:
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var gp_video: = Database.get_gp_look_and_learn_video(gp)
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if gp_image and gp_sound and gp_video:
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images.append(gp_image)
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images.append(gp_image)
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sounds.append(gp_sound)
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sounds.append(gp_sound)
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var gp_video: = Database.get_gp_look_and_learn_video(gp)
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if gp_video:
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videos.append(gp_video)
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videos.append(gp_video)
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gp_display.append(gp)
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if gp_display.is_empty():
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gp_display.append(gp_list[0])
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grapheme_label.text = ""
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for gp in gp_display:
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grapheme_label.text += "%s" % gp.Grapheme
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func play_videos() -> void:
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func play_videos() -> void:
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if current_video >= videos.size():
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if current_video >= videos.size():
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@@ -102,16 +108,27 @@ func play_tracing() -> void:
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func _on_grapheme_button_pressed() -> void:
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func _on_grapheme_button_pressed() -> void:
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match current_button_pressed:
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var loop: = true
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0:
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while loop:
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animation_player.play("to_videos")
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match current_button_pressed:
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current_button_pressed += 1
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0:
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1:
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if images.is_empty() or sounds.is_empty():
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animation_player.play("to_images_and_sounds")
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current_button_pressed += 1
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current_button_pressed += 1
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else:
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2:
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animation_player.play("to_videos")
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animation_player.play("to_tracing")
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current_button_pressed += 1
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current_button_pressed += 1
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loop = false
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1:
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if videos.is_empty():
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current_button_pressed += 1
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else:
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animation_player.play("to_images_and_sounds")
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current_button_pressed += 1
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loop = false
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2:
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animation_player.play("to_tracing")
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current_button_pressed += 1
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loop = false
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func _on_video_stream_player_finished() -> void:
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func _on_video_stream_player_finished() -> void:
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@@ -145,4 +162,3 @@ func _back_to_gardens() -> void:
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func _on_garden_button_pressed() -> void:
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func _on_garden_button_pressed() -> void:
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_back_to_gardens()
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_back_to_gardens()
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