[gd_scene load_steps=15 format=3 uid="uid://8cbihh6410yp"]

[ext_resource type="PackedScene" uid="uid://8awe4usnucyv" path="res://sources/minigames/base/base_minigame.tscn" id="1_oeg4r"]
[ext_resource type="Script" uid="uid://dlq28cmi0bpm8" path="res://sources/minigames/parakeets/parakeets_minigame.gd" id="2_x6xn5"]
[ext_resource type="Texture2D" uid="uid://cc01gd1hm6hc3" path="res://assets/minigames/parakeets/graphic/background_1.png" id="5_41y6a"]
[ext_resource type="Texture2D" uid="uid://dpx72xoqt8lkq" path="res://assets/minigames/parakeets/graphic/gauge_icon_parakeet_empty.png" id="5_yt7mv"]
[ext_resource type="Texture2D" uid="uid://pj0mlw24jayt" path="res://assets/minigames/parakeets/graphic/background_2.png" id="6_6ktwy"]
[ext_resource type="Texture2D" uid="uid://di2qcv6jw8wh0" path="res://assets/minigames/parakeets/graphic/gauge_icon_parakeet_full.png" id="6_46vnr"]
[ext_resource type="Texture2D" uid="uid://cs16kbsvnsltg" path="res://assets/minigames/parakeets/graphic/background_3.png" id="7_k6xou"]
[ext_resource type="Script" uid="uid://cgtd34f7vi2tj" path="res://sources/minigames/parakeets/clouds_manager.gd" id="8_cy1rn"]
[ext_resource type="Texture2D" uid="uid://0p171y6thba8" path="res://assets/minigames/parakeets/graphic/tree.png" id="8_g6pid"]
[ext_resource type="Texture2D" uid="uid://ca2jljrk2wnjt" path="res://assets/minigames/parakeets/graphic/nest.png" id="9_0u6jo"]
[ext_resource type="Texture2D" uid="uid://rx270y4n7tul" path="res://assets/minigames/parakeets/graphic/cloud_1.png" id="9_6ktwy"]
[ext_resource type="Texture2D" uid="uid://w835wgqcmdvg" path="res://assets/minigames/parakeets/graphic/ant.png" id="10_hrbjs"]
[ext_resource type="Texture2D" uid="uid://dphj3hqfnnw4p" path="res://assets/minigames/parakeets/graphic/cloud_2.png" id="10_k6xou"]
[ext_resource type="Texture2D" uid="uid://1btgagsporxa" path="res://assets/minigames/parakeets/graphic/cloud_3.png" id="11_g6pid"]

[node name="Parakeets" instance=ExtResource("1_oeg4r")]
script = ExtResource("2_x6xn5")
fly_duration = 3.0
minigame_name = 2
lesson_nb = 8
difficulty = 4
max_number_of_lives = 5

[node name="MinigameUI" parent="." index="1"]
empty_progression_icon = ExtResource("5_yt7mv")
full_progression_icon = ExtResource("6_46vnr")
stimulus_button_visible = false

[node name="Background" type="TextureRect" parent="GameRoot" index="0"]
texture_repeat = 3
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("5_41y6a")

[node name="BackgroundSun" type="Sprite2D" parent="GameRoot" index="1"]
position = Vector2(1900, 230)
texture = ExtResource("7_k6xou")

[node name="Clouds" type="Node2D" parent="GameRoot" index="2"]
script = ExtResource("8_cy1rn")
max_speed = 80.0
min_y = 100.0
max_y = 300.0

[node name="cloud_1" type="Sprite2D" parent="GameRoot/Clouds" index="0"]
position = Vector2(623, 253.5)
texture = ExtResource("9_6ktwy")

[node name="cloud_2" type="Sprite2D" parent="GameRoot/Clouds" index="1"]
position = Vector2(1088, 256)
texture = ExtResource("10_k6xou")

[node name="cloud_3" type="Sprite2D" parent="GameRoot/Clouds" index="2"]
position = Vector2(1904, 248)
texture = ExtResource("11_g6pid")

[node name="BackgroundShadows" type="TextureRect" parent="GameRoot" index="3"]
texture_repeat = 3
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("6_6ktwy")

[node name="TreeTrunk" type="Sprite2D" parent="GameRoot" index="4"]
position = Vector2(1300, 900)
scale = Vector2(0.85, 1)
texture = ExtResource("8_g6pid")

[node name="Branches" type="Node2D" parent="GameRoot/TreeTrunk" index="0"]

[node name="TreeBranch" type="Node2D" parent="GameRoot/TreeTrunk/Branches" index="0"]

[node name="Position" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch" index="0"]
position = Vector2(275, -506)

[node name="Position2" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch" index="1"]
position = Vector2(650, -506)

[node name="Position3" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch" index="2"]
position = Vector2(1000, -506)

[node name="TreeBranch2" type="Node2D" parent="GameRoot/TreeTrunk/Branches" index="1"]

[node name="Position" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch2" index="0"]
position = Vector2(-900, -338)

[node name="Position2" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch2" index="1"]
position = Vector2(-588, -338)

[node name="Position3" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch2" index="2"]
position = Vector2(-290, -338)

[node name="TreeBranch3" type="Node2D" parent="GameRoot/TreeTrunk/Branches" index="2"]

[node name="Position" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch3" index="0"]
position = Vector2(200, 38)

[node name="Position2" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch3" index="1"]
position = Vector2(490, 38)

[node name="Position3" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch3" index="2"]
position = Vector2(780, 38)

[node name="Position4" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch3" index="3"]
position = Vector2(1070, 38)

[node name="TreeBranch4" type="Node2D" parent="GameRoot/TreeTrunk/Branches" index="3"]

[node name="Position" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch4" index="0"]
position = Vector2(-785, 270)

[node name="Position2" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch4" index="1"]
position = Vector2(-362, 270)

[node name="TreeBranch5" type="Node2D" parent="GameRoot/TreeTrunk/Branches" index="4"]

[node name="Nest" type="Sprite2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch5" index="0"]
position = Vector2(550, 551)
rotation = -0.012217305
texture = ExtResource("9_0u6jo")

[node name="Position1" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch5/Nest" index="0"]
position = Vector2(-120, -77)

[node name="Position2" type="Marker2D" parent="GameRoot/TreeTrunk/Branches/TreeBranch5/Nest" index="1"]
position = Vector2(180, -77)

[node name="Ant" type="Sprite2D" parent="GameRoot/TreeTrunk" index="1"]
position = Vector2(-122, 777)
scale = Vector2(0.5, 0.5)
texture = ExtResource("10_hrbjs")

[node name="Ant2" type="Sprite2D" parent="GameRoot/TreeTrunk" index="2"]
position = Vector2(-122, 600)
scale = Vector2(0.5, 0.5)
texture = ExtResource("10_hrbjs")

[node name="Ant3" type="Sprite2D" parent="GameRoot/TreeTrunk" index="3"]
position = Vector2(101, 800)
scale = Vector2(-0.5, 0.5)
texture = ExtResource("10_hrbjs")

[node name="Parakeets" type="Node" parent="GameRoot" index="5"]

[node name="FlyFrom" type="Control" parent="GameRoot" index="6"]
anchors_preset = 0
offset_left = 2832.0
offset_top = 1157.0
offset_right = 2872.0
offset_bottom = 1197.0

[node name="Position1" type="Control" parent="GameRoot/FlyFrom" index="0"]
anchors_preset = 0
offset_left = -2494.0
offset_top = -1437.0
offset_right = -2454.0
offset_bottom = -1397.0

[node name="Position2" type="Control" parent="GameRoot/FlyFrom" index="1"]
anchors_preset = 0
offset_left = -1738.0
offset_top = -1398.0
offset_right = -1698.0
offset_bottom = -1358.0

[node name="Position3" type="Control" parent="GameRoot/FlyFrom" index="2"]
anchors_preset = 0
offset_left = -944.0
offset_top = -1341.0
offset_right = -904.0
offset_bottom = -1301.0

[node name="Position4" type="Control" parent="GameRoot/FlyFrom" index="3"]
anchors_preset = 0
offset_left = 154.0
offset_top = -916.0
offset_right = 194.0
offset_bottom = -876.0

[node name="Position5" type="Control" parent="GameRoot/FlyFrom" index="4"]
anchors_preset = 0
offset_left = -4.0
offset_top = -528.0
offset_right = 36.0
offset_bottom = -488.0

[node name="Position6" type="Control" parent="GameRoot/FlyFrom" index="5"]
anchors_preset = 0
offset_left = -39.0
offset_top = -205.0
offset_right = 1.0
offset_bottom = -165.0

[node name="Position7" type="Control" parent="GameRoot/FlyFrom" index="6"]
anchors_preset = 0
offset_left = -33.0
offset_top = 360.0
offset_right = 7.0
offset_bottom = 400.0

[node name="Position8" type="Control" parent="GameRoot/FlyFrom" index="7"]
anchors_preset = 0
offset_left = -3198.0
offset_top = 164.0
offset_right = -3158.0
offset_bottom = 204.0

[node name="Position9" type="Control" parent="GameRoot/FlyFrom" index="8"]
anchors_preset = 0
offset_left = -3386.0
offset_top = -297.0
offset_right = -3346.0
offset_bottom = -257.0

[node name="Position10" type="Control" parent="GameRoot/FlyFrom" index="9"]
anchors_preset = 0
offset_left = -3068.0
offset_top = -579.0
offset_right = -3028.0
offset_bottom = -539.0

[node name="Position11" type="Control" parent="GameRoot/FlyFrom" index="10"]
anchors_preset = 0
offset_left = -3160.0
offset_top = -967.0
offset_right = -3120.0
offset_bottom = -927.0

[node name="Position12" type="Control" parent="GameRoot/FlyFrom" index="11"]
anchors_preset = 0
offset_left = -2744.0
offset_top = -1312.0
offset_right = -2704.0
offset_bottom = -1272.0

[node name="FlyAway" type="Control" parent="GameRoot" index="7"]
anchors_preset = 0
offset_left = 3046.0
offset_top = 1048.0
offset_right = 3086.0
offset_bottom = 1088.0

[node name="Position1" type="Control" parent="GameRoot/FlyAway" index="0"]
anchors_preset = 0
offset_left = 109.0
offset_top = 45.0
offset_right = 149.0
offset_bottom = 85.0

[node name="Position2" type="Control" parent="GameRoot/FlyAway" index="1"]
anchors_preset = 0
offset_left = 239.0
offset_top = 45.0
offset_right = 279.0
offset_bottom = 85.0
