[gd_scene load_steps=6 format=3 uid="uid://dp4182l80ntvn"]

[ext_resource type="Texture2D" uid="uid://d4nvum0gfs66c" path="res://assets/menus/main/plants/flower_top.png" id="1_wgfw2"]
[ext_resource type="Texture2D" uid="uid://dgsekh110qlse" path="res://assets/menus/main/plants/flower_body.png" id="2_3d0jj"]

[sub_resource type="Animation" id="Animation_fub3r"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Head:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, -820)]
}

[sub_resource type="Animation" id="Animation_e4e8l"]
resource_name = "bob"
length = 3.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Head:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1.5, 3),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector2(0, -815), Vector2(0, -850), Vector2(0, -815)]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_kw7nd"]
_data = {
&"RESET": SubResource("Animation_fub3r"),
&"bob": SubResource("Animation_e4e8l")
}

[node name="Flower" type="Node2D"]

[node name="Head" type="Sprite2D" parent="."]
position = Vector2(0, -820)
texture = ExtResource("1_wgfw2")

[node name="Body" type="Sprite2D" parent="."]
position = Vector2(0, -400)
texture = ExtResource("2_3d0jj")

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_kw7nd")
}
autoplay = "bob"
