[gd_scene load_steps=5 format=3 uid="uid://dxc82xcl7jncd"]

[ext_resource type="Texture2D" uid="uid://wylvu8nc54ow" path="res://assets/menus/main/plants/blue_palm.png" id="1_2mmp5"]

[sub_resource type="Animation" id="Animation_ub1ab"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}

[sub_resource type="Animation" id="Animation_hug64"]
resource_name = "sway"
length = 8.0
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 2, 4, 6, 8),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [0.0, 0.0872665, 0.0, -0.0872665, 0.0]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_j6jql"]
_data = {
&"RESET": SubResource("Animation_ub1ab"),
&"sway": SubResource("Animation_hug64")
}

[node name="Palm" type="Node2D"]

[node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(0, -304)
texture = ExtResource("1_2mmp5")

[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_j6jql")
}
autoplay = "sway"
