[gd_scene format=3 uid="uid://sumrd1i3g6f7"]

[ext_resource type="Shader" uid="uid://da5cg0cin6tgm" path="res://resources/shaders/move_shader.gdshader" id="1_k1xuy"]
[ext_resource type="Texture2D" uid="uid://g1pr0xqbmwcb" path="res://assets/minigames/frog/graphics/background_river.png" id="2_k1yyh"]
[ext_resource type="Script" uid="uid://ck2n14haj45im" path="res://sources/minigames/frog/river.gd" id="3_k1wdt"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_doj3f"]
shader = ExtResource("1_k1xuy")
shader_parameter/direction = Vector2(0, -0.2)

[node name="River" type="TextureRect" unique_id=818471514]
texture_repeat = 2
material = SubResource("ShaderMaterial_doj3f")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("2_k1yyh")
script = ExtResource("3_k1wdt")
